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Player seems getting case by vulnerability

Pending 2.4.74

Colors
Colors

Posted

hi @Mercury
since I didnt get reply on your discord almost a week, I decided to open a support ticket here.

is it able to add a function for IQcase that logs all cases player gain from looting something & buying?
I need to audit why these players suddenly owned huge amount cases in a day.
these days some players in my server suddenly get like 800 cases in a day but I cant find out how they could.

in a normal situation, 800 cases should takes more than 3~6 months playtime.

 

this impact the server operation seriously that players gained a lots resource from opening case.
building hq.metal base in several hours after wiped.

Mercury

Posted

On 11/26/2024 at 7:48 PM, Colors said:

hi @Mercury
since I didnt get reply on your discord almost a week, I decided to open a support ticket here.

is it able to add a function for IQcase that logs all cases player gain from looting something & buying?
I need to audit why these players suddenly owned huge amount cases in a day.
these days some players in my server suddenly get like 800 cases in a day but I cant find out how they could.

in a normal situation, 800 cases should takes more than 3~6 months playtime.

 

this impact the server operation seriously that players gained a lots resource from opening case.
building hq.metal base in several hours after wiped.

Hmm, I think I was responding to such a message in Discord.

Yes, I'll add this when it's time for a scheduled update for the plugin, you'll need to wait a bit.

Colors

Posted

1 hour ago, Mercury said:

Hmm, I think I was responding to such a message in Discord.

Yes, I'll add this when it's time for a scheduled update for the plugin, you'll need to wait a bit.

nah, I didnt get your reply since 11/21 until now.

anyway, I will wait your update, this is really a big issue and keep existing for more than a week.

Colors

Posted (edited)

@Mercurydo you still remember this issue?

Edited by Colors
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