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New Random Time Option Doesn't Work

Pending 2.2.12

dustyhansen
dustyhansen

Posted

Quote

[Added] The ability to randomise the time for more varied gameplay.

I put in 60 min and 90 max, but no events are running now. I thought this would run an event every 60-90 minutes?

Screenshot 2024-11-14 082621.png

MeventSupport

Posted

4 minutes ago, dustyhansen said:

I put in 60 min and 90 max, but no events are running now. I thought this would run an event every 60-90 minutes?

Screenshot 2024-11-14 082621.png

This function is designed to randomize the time to the already existing time. For example, if the time 14:00 is specified, the event will start at 14:00 + (from 60 to 90 minutes), i.e. from 15:00 to 15:30.

dustyhansen

Posted

4 minutes ago, MeventSupport said:

This function is designed to randomize the time to the already existing time. For example, if the time 14:00 is specified, the event will start at 14:00 + (from 60 to 90 minutes), i.e. from 15:00 to 15:30.

Ok, understood. Thanks for the clarification.

Snaplatack

Posted (edited)

Same issue. I remember asking for this but this was not the way it was meant to be. It was simply supposed to be every x minutes with a range of 2 times. so simpley would spawn between a mion of 15min to 60 min for example. Not based off a predifined time

Plus cant have 3 digits

 

 

Edited by Snaplatack
Mevent

Posted

2 minutes ago, Snaplatack said:

Same issue. I remember asking for this but this was not the way it was meant to be. It was simply supposed to be every x minutes with a range of 2 times. so simpley would spawn between a mion of 15min to 60 min for example. Not based off a predifined time

Plus cant have 3 digits

 

 

Yes, as I said in the https://codefling.com/files/sc/17284-suggestion-randomized-for-stuff-that-is-not-static-time-too/#findComment-84992, I'll add that too!

Snaplatack

Posted

Missed that sorry. I got excited when I saw it and let down so quickly. Ill wait some more. Thanks for the clarification! 😄

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