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Welcome Controller breaking Shop Controller and Kit Controller commands

Not a Bug 2.0.6

Wraith
Wraith

Posted

Welcome Controller is interfering with the Shop Controller and Kit Controller commands (/shop and /kit). When I unload the Welcome Controller, the commands work again.

There are several messages regarding commands already existing when unloading the Welcome Controller. Is this a problem with Carbon compatibility, or am I doing something wrong?

 

Loaded plugin WelcomeController v2.0.6 by Amino [332ms]
[Image Library] Starting order WelcomeController
c.unload WelcomeController
Command 'kits' already exists.
Command 'kit' already exists.
Command 'skin' already exists.
Command 'sb' already exists.
Command 'skinitem' already exists.
Command 'skini' already exists.
Command 'sd' already exists.
Command 'skinbase' already exists.
Command 'skincontainer' already exists.
Command 'skinc' already exists.
Command 'shop' already exists.
Command 's' already exists.
Unloaded plugin WelcomeController v2.0.6 by Amino

 

Amino

Posted

Yeah, it’s just an annoyance that happens on carbon and not oxide. The best way to prevent this so it doesn’t happen again is remove the commands from the individual plugins and only put the commands into welcome controller 

Wraith

Posted

Good to know, I will give that a go.
Thanks  -W

Amino

Posted

Changed Status from Pending to Not a Bug

Wraith

Posted (edited)

Removing the commands from the ShopController, KitController and SkinController does not help. Now there is no command to load them at all. I added the commands to the WelcomeController but I don't see the point of this as we don't want the other controllers to always open the WelcomeController. This is a work around and not a solution.

There is a bug somewhere as a cold boot (server restart) works fine and the command are all available. However, after a reload or two of the WelcomeController, the message I posted earlier displays, and the commands stop working. 

 

 

Edited by Wraith
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