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Error in console when players throw signals

Closed 1.1.12 1.1.14

tacman1981
tacman1981

Posted

Exception while calling NextTick callback (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.BradleyDrops.BradleySignalThrown (BasePlayer player, SupplySignal entity, Item signal) [0x0005b] in <ba2a3f0123a14f919d3678520cbdb0ea>:0 at Oxide.Plugins.BradleyDrops+<>c__DisplayClass39_0.<OnExplosiveThrown>b__0 () [0x00000] in <ba2a3f0123a14f919d3678520cbdb0ea>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0

 

this happens when players use the signals, but when admin test it works perfectly fine. can you diagnose?

ive watched the players throw it, then this error pop into console as soon as the smoke is supposed to start, but nothing happens.

  • Like 1
ZEODE

Posted

Changed Status from Pending to Work in Progress

ZEODE

Posted

Changed Status from Work in Progress to Closed

Changed Fixed In to 1.1.14

  • Love 1
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