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Update

Pending 1.3.11

BenDer
BenDer

Posted

Fix after update please!

 

Covfefe

Posted

Error while compiling CustomPortals: 'PlayerInventory' does not contain a definition for 'AllItemsNoAlloc' and no accessible extension method 'AllItemsNoAlloc' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 461, Pos: 50

DeutscherRitterPlatz

Posted

Possible provisional fix: Simply comment out lines 478-505.
Add /* at line 478 and */ at line 505. The plugin should load again, but you won't be able to use items.

FouDuGame360

Posted

hi it can help I fixed the error like this line 482 :    player.inventory.AllItemsNoAlloc(ref playerItems);  => player.inventory.GetAllItems(playerItems);

Gold Mysterious

Posted

33 minutes ago, FouDuGame360 said:

hi it can help I fixed the error like this line 482 :    player.inventory.AllItemsNoAlloc(ref playerItems);  => player.inventory.GetAllItems(playerItems);

Tried that. It worked, but players get stuck after going through the door portal. The players seem to get stuck in the floor.

FouDuGame360

Posted

door height problem line 76    static Vector3 PORTAL_PLACEMENT_OFFSET = new Vector3(0, 0.35f, 0);  =>   static Vector3 PORTAL_PLACEMENT_OFFSET = new Vector3(0, 0.10f, 0);

Gold Mysterious

Posted

32 minutes ago, FouDuGame360 said:

door height problem line 76    static Vector3 PORTAL_PLACEMENT_OFFSET = new Vector3(0, 0.35f, 0);  =>   static Vector3 PORTAL_PLACEMENT_OFFSET = new Vector3(0, 0.10f, 0);

You are a true life saver. You should take over this plugin hahaha. Again Cheers buddy. Hopefully the plugin get updated very soom.

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