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customloot on botspawn

Pending 1.1.3

BeePssY
BeePssY

Posted

is there a way to add a custom loot table to different custom profiles in botspawn without using death crate?

  • Administrator
Steenamaroo

Posted (edited)

Hi,
Yes; If you enable the config option `corpseTypePerBotSpawnProfile` and reload CustomLoot, you'll then see an entry for every enabled BotSpawn profile in your CustomLoot config file.

Edited by Steenamaroo
  • Like 1
BeePssY

Posted

ohh nice.
is it possible to make customloot not rewrite as an example


      "coal": {
        "probability": 1,
        "minStack": 1,
        "maxStack": 3,
        "skins": [
            "10101",
            "10102",
            "10103",
            "10104",
            "10105",
            "10106",
            "10107"
        ]
      },

 

to this


      "coal": {
        "probability": 1,
        "minStack": 1,
        "maxStack": 3
      },

at each reload/restart of server?

  • Administrator
Steenamaroo

Posted

The 'skins' option should only be available for items which are skinnable.
If it's not there, adding it wont help, but if you think there are items without the option which should have it, please let me know and I'll take a look.

BeePssY

Posted

both map piece and coal =( have a skin effect from another plugin. so when im reskinning coal or paper map it will turn into a item with enchant on. thats why i would love to see skin on both coal and map.

  • Like 1
BeePssY

Posted

ive encountered 1 issue with the botspawn and customloot. when 2 different botspawn profiles is on same location and have there own customloot table they seem to pass over loot from the wrong loot profile to the other. is this a known issue?

  • Administrator
Steenamaroo

Posted

Ok, I'll look into it.
No, that's not a known issue. Behind the scenes it works from the profile name, so location/proximity shouldn't come into play at all.

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