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Can we spawn under map?

Pending 1.3.0

BritishKingEdward
BritishKingEdward

Posted

Can we get spawn points under the map lets say in custom tunnels and/or cave systems?

Jbird

Posted

On 9/22/2024 at 3:37 PM, BritishKingEdward said:

Can we get spawn points under the map lets say in custom tunnels and/or cave systems?

Yes and look for the configuration settings closely as there are specifically options for this to help ensure they spawn in the correct place.

Jbird

Posted

On 9/22/2024 at 4:37 PM, Killeroox said:

me too no more bots spawn

Please create your own ticket here or in the Mad Mapper Discord and we will help you. But this means one or more files are corrupt or missing. It shows only some of the files loading then eventually an error and the loading stops. You may be missing the Custom folder even if it is empty it needs to be there. Or another file or folder is out of place or has an error.

  • Like 1
BritishKingEdward

Posted

On 9/24/2024 at 6:32 PM, Jbird said:

Yes and look for the configuration settings closely as there are specifically options for this to help ensure they spawn in the correct place.

Could help me find the line coz I can't find them. Thank you 🙂

Jbird

Posted

2 hours ago, BritishKingEdward said:

Could help me find the line coz I can't find them. Thank you 🙂

Sure.

      "If the NPC ends up below ocean sea level, should the NPC return to it's place of appearance? [true/false]": true,
      "Type of navigation grid (0 - used mainly on the island, 1 - used mainly under water or under land, as well as outside the map, can be used on some monuments)": 1,

Changed the default settings to true and 1 from false and 0

Jbird

Posted

If the true setting is adding odd behavior at all you can leave it set to false, setting 1 may be enough of a change. Wanted to show both options though. They are next to each other in config.

Jbird

Posted

6 hours ago, BritishKingEdward said:

ok thank you 🙂

Any time! :classic_smile:

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