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cargoship has no loot

Closed 1.0.8

Covfefe

Posted

there's no loot on the ship at all and i even checked with admin radar

252490_20240721173817_1.png.5ff2f33c156b8a786fc4ac2ed7cd7ba5.png

 

this is my config

Quote

{
  "Schedule event": true,
  "Time between events (minutes)": 1,
  "Event duration (minutes)": 9999,
  "Time before ship leaves after all crates have been looted (seconds)": 300,
  "Time before radiation when ship is leaving (seconds)": 30,
  "Require Air Card to access loot on the ship": false,
  "Air card display name": "Air Card",
  "Double NPC count on ship": true,
  "Flying cargo ship map marker text (max. 20 characters)": "Flying Cargo Ship",
  "Flying cargo ship map marker color": "#33ECFB",
  "Enable control center": false,
  "Control center destroy time (seconds)": 300,
  "Control center NPC count": 8,
  "Control center map marker text (max. 20 characters)": "Cargo Control Center",
  "Control center map marker color": "#33ECFB",
  "Spawn control center at monuments": false,
  "Ship loot configuration": {
    "IMPORTANT NOTICE": "The maximum total crate count is 21. If the crate count in the config is higher, excess crates will be ignored, starting at the lowest tier",
    "Locked crate count (total crate count shold be less than or equal to 21)": 21,
    "Elite crate count (total crate count shold be less than or equal to 21)": 21,
    "Military crate count (total crate count shold be less than or equal to 21)": 21,
    "Normal crate count (total crate count shold be less than or equal to 21)": 21,
    "Locked crate loot table": {
      "Enabled": true,
      "Item list": [
        {
          "Short name": "scrap",
          "Min amount": 10,
          "Max amount": 100,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "metal.refined",
          "Min amount": 10,
          "Max amount": 25,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "lmg.m249",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 0.05,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "rifle.l96",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "rifle.ak.ice",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "rifle.bolt",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "smg.mp5",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "smg.thompson",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "pistol.prototype17",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "metal.facemask.icemask",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "metal.plate.torso.icevest",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "explosives",
          "Min amount": 10,
          "Max amount": 20,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "explosive.timed",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.rocket.basic",
          "Min amount": 1,
          "Max amount": 3,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.rocket.seeker",
          "Min amount": 1,
          "Max amount": 3,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.rocket.mlrs",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "aiming.module.mlrs",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "rocket.launcher",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "homingmissile.launcher",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        }
      ]
    },
    "Elite crate loot table": {
      "Enabled": false,
      "Item list": []
    },
    "Military crate loot table": {
      "Enabled": false,
      "Item list": []
    },
    "Normal crate loot table": {
      "Enabled": false,
      "Item list": []
    },
    "NPC loot table": {
      "Enabled": true,
      "Item list": [
        {
          "Short name": "parachute",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.shotgun",
          "Min amount": 4,
          "Max amount": 8,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.shotgun.fire",
          "Min amount": 4,
          "Max amount": 8,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.shotgun.slug",
          "Min amount": 4,
          "Max amount": 8,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.pistol",
          "Min amount": 15,
          "Max amount": 30,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.pistol.hv",
          "Min amount": 15,
          "Max amount": 30,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.pistol.fire",
          "Min amount": 15,
          "Max amount": 30,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.rifle",
          "Min amount": 12,
          "Max amount": 24,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.rifle.hv",
          "Min amount": 12,
          "Max amount": 24,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "ammo.rifle.incendiary",
          "Min amount": 12,
          "Max amount": 24,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "syringe.medical",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "bandage",
          "Min amount": 1,
          "Max amount": 3,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "largemedkit",
          "Min amount": 2,
          "Max amount": 6,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "riflebody",
          "Min amount": 1,
          "Max amount": 1,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "smgbody",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "metalspring",
          "Min amount": 1,
          "Max amount": 3,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        },
        {
          "Short name": "sewingkit",
          "Min amount": 1,
          "Max amount": 2,
          "Chance (1 = 100%)": 1.0,
          "Skin id": 0,
          "Custom name": ""
        }
      ]
    }
  },
  "Control center NPC loot table": {
    "Enabled": true,
    "Item list": [
      {
        "Short name": "parachute",
        "Min amount": 1,
        "Max amount": 1,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "ammo.shotgun",
        "Min amount": 4,
        "Max amount": 8,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "ammo.shotgun.fire",
        "Min amount": 4,
        "Max amount": 8,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "ammo.shotgun.slug",
        "Min amount": 4,
        "Max amount": 8,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "ammo.pistol",
        "Min amount": 15,
        "Max amount": 30,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "ammo.pistol.hv",
        "Min amount": 15,
        "Max amount": 30,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "ammo.pistol.fire",
        "Min amount": 15,
        "Max amount": 30,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "ammo.rifle",
        "Min amount": 12,
        "Max amount": 24,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "ammo.rifle.hv",
        "Min amount": 12,
        "Max amount": 24,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "ammo.rifle.incendiary",
        "Min amount": 12,
        "Max amount": 24,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "syringe.medical",
        "Min amount": 1,
        "Max amount": 2,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "bandage",
        "Min amount": 1,
        "Max amount": 3,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "largemedkit",
        "Min amount": 2,
        "Max amount": 6,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "riflebody",
        "Min amount": 1,
        "Max amount": 1,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "smgbody",
        "Min amount": 1,
        "Max amount": 2,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "metalspring",
        "Min amount": 1,
        "Max amount": 3,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      },
      {
        "Short name": "sewingkit",
        "Min amount": 1,
        "Max amount": 2,
        "Chance (1 = 100%)": 1.0,
        "Skin id": 0,
        "Custom name": ""
      }
    ]
  },
  "Control center NPC configuration": {
    "Npc name": "Air Scientist",
    "Health": 200.0,
    "Enable radio chatter": true,
    "Sense range (m)": 50.0,
    "Vision cone (degrees)": 135.0,
    "Damage scale (1 = 100%)": 1.0,
    "Memory duration (seconds)": 30.0,
    "Roam range (m)": 20.0,
    "Chase range (m)": 40.0,
    "Remove corpse on death and drop bag": true,
    "Kit (requires Kits plugin)": "",
    "Clothing items": [
      {
        "shortName": "hazmatsuittwitch",
        "amount": 1,
        "skinId": 0
      }
    ],
    "Belt items": [
      {
        "shortName": "rifle.lr300",
        "amount": 1,
        "skinId": 0
      },
      {
        "shortName": "grenade.f1",
        "amount": 10,
        "skinId": 0
      }
    ]
  },
  "Cargo ship NPC configuration (Top)": {
    "Npc name": "Air Scientist",
    "Health": 250.0,
    "Enable radio chatter": true,
    "Sense range (m)": 100.0,
    "Vision cone (degrees)": 135.0,
    "Damage scale (1 = 100%)": 1.0,
    "Memory duration (seconds)": 30.0,
    "Roam range (m)": 1.0,
    "Chase range (m)": 1.0,
    "Remove corpse on death and drop bag": true,
    "Kit (requires Kits plugin)": "",
    "Clothing items": [
      {
        "shortName": "hazmatsuittwitch",
        "amount": 1,
        "skinId": 0
      }
    ],
    "Belt items": [
      {
        "shortName": "rifle.lr300",
        "amount": 1,
        "skinId": 0
      }
    ]
  },
  "Cargo ship NPC configuration (Normal)": {
    "Npc name": "Air Scientist",
    "Health": 200.0,
    "Enable radio chatter": true,
    "Sense range (m)": 40.0,
    "Vision cone (degrees)": 135.0,
    "Damage scale (1 = 100%)": 1.0,
    "Memory duration (seconds)": 30.0,
    "Roam range (m)": 20.0,
    "Chase range (m)": 40.0,
    "Remove corpse on death and drop bag": true,
    "Kit (requires Kits plugin)": "",
    "Clothing items": [
      {
        "shortName": "hazmatsuittwitch",
        "amount": 1,
        "skinId": 0
      }
    ],
    "Belt items": [
      {
        "shortName": "smg.mp5",
        "amount": 1,
        "skinId": 0
      },
      {
        "shortName": "grenade.f1",
        "amount": 10,
        "skinId": 0
      }
    ]
  },
  "Cargo ship NPC configuration (Inside)": {
    "Npc name": "Air Scientist",
    "Health": 250.0,
    "Enable radio chatter": true,
    "Sense range (m)": 20.0,
    "Vision cone (degrees)": 135.0,
    "Damage scale (1 = 100%)": 1.0,
    "Memory duration (seconds)": 30.0,
    "Roam range (m)": 10.0,
    "Chase range (m)": 20.0,
    "Remove corpse on death and drop bag": true,
    "Kit (requires Kits plugin)": "",
    "Clothing items": [
      {
        "shortName": "hazmatsuittwitch",
        "amount": 1,
        "skinId": 0
      }
    ],
    "Belt items": [
      {
        "shortName": "shotgun.spas12",
        "amount": 1,
        "skinId": 0
      },
      {
        "shortName": "grenade.f1",
        "amount": 10,
        "skinId": 0
      }
    ]
  }
}

 

The_Kiiiing

Posted

The loot is spawned as soon as the blue doors are opened

Covfefe

Posted

On 7/22/2024 at 4:34 AM, The_Kiiiing said:

The loot is spawned as soon as the blue doors are opened

What blue doors? I installed today's update and there's still no loot in the ship. Only npcs

Covfefe

Posted

I watched my player clear the outside, then go inside and still no loot crates at all. Admin radar also showing nothing inside the ship

252490_20240801190204_1.png

Covfefe

Posted

I finally got the loot to show up by disabling the locked crate loot table

The_Kiiiing

Posted

4 minutes ago, Covfefe said:

I finally got the loot to show up by disabling the locked crate loot table

Looks like a problem with your loot configuration. Can you send me your config so I can test it?

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