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less resources with tools than vanilla tools

Closed 3.0.1 3.02

ZargoZ
ZargoZ

Posted

Hey,

a Pickaxe with one star and bonus at gathering gives less resources than the same vanilla tool. a vanilla pickaxe gives 2000 stone and a one star pickaxe from this mod with gethering bonus gives 19xx stone. There is also a bug?

Greetings

Mr01sam

Posted

4 hours ago, ZargoZ said:

Hey,

a Pickaxe with one star and bonus at gathering gives less resources than the same vanilla tool. a vanilla pickaxe gives 2000 stone and a one star pickaxe from this mod with gethering bonus gives 19xx stone. There is also a bug?

Greetings

Thanks for the heads up, very real possibility that it's not setup to stack on top of other mods that increase resource gain. I'll look into this and fix it ASAP for you!

Mr01sam

Posted

Hey so I tested this out on my private server, I modified the gather rate using Gather Manager. Everything seems to be working correctly with the Efficient perk - but there is something I need to explain.

Efficient is not intended to provide more resources in total - instead it just extracts more resources per hit from the node. If a node has 2000 stone to give, an Efficient pickaxe will still only get (more or less) 2000 stone from it. The benefit however is that an efficiency pick might do it in 6 hits, while a vanilla pick might do it in 10. I hope that clears it up.

A good way to check this is instead of comparing the yield of resources at the end, see how many resources you get per hit. A normal pick might give you 10 stone per hit, while an efficient III pick might give you 15 per hit (just random example numbers). But you will still only get 2000 stone out of it at the end, efficient is just faster.

The discrepancy between getting 2000 stone and 19xx stone is just how the nodes work, sometimes it rounds weird and you may get a little more or a little less.

Mr01sam

Posted

Changed Status from Pending to Not a Bug

Changed Fixed In to 3.0.1

Mr01sam

Posted

Turns out there was an issue afterall - its fixed now in 3.0.2!

Mr01sam

Posted

Changed Status from Not a Bug to Closed

Changed Fixed In from 3.0.1 to 3.02

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