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Console error

Closed 1.2.0 1.2.2

Somescrub
Somescrub

Posted

Keep getting this console error randomly, not sure why. Also getting reports from some players who say they cannot access the UI or enhance items.

 

Failed to call hook 'SendItemInfo' on plugin 'EpicLoot v1.2.0' (OverflowException: Value was either too large or too small for

 a UInt32.)

  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <b

11ba2a8fbf24f219f7cc98532a11304>:0                                                                     57kb/s in, 460kb/s out

  at System.Number.ParseUInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization

.NumberFormatInfo info) [0x00018] in <b11ba2a8fbf24f219f7cc98532a11304>:0

  at System.UInt32.Parse (System.String s, System.IFormatProvider provider) [0x00017] in <b11ba2a8fbf24f219f7cc98532a11304>:0

 

  at System.Convert.ToUInt32 (System.String value) [0x0000b] in <b11ba2a8fbf24f219f7cc98532a11304>:0

  at Oxide.Plugins.EpicLoot.SendItemInfo (ConsoleSystem+Arg arg) [0x00017] in <3339e8ec62b245f49f6d92644323db8c>:0

  at Oxide.Plugins.EpicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x021a3] in <3339e8

ec62b245f49f6d92644323db8c>:0

  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <67a45b

2b63ea485294ae2cea171af2d9>:0

  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <11d59ed89122474b825fefd7e

1bd95fc>:0

  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <11d59ed89122474b825fefd7e1bd9

5fc>:0

Somescrub

Posted

Just got another similar one, but now specific to InspectItem:

 

Failed to call hook 'InspectItem' on plugin 'EpicLoot v1.2.0' (OverflowException: Value was either too large or too small for

a UInt32.)

  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <b

11ba2a8fbf24f219f7cc98532a11304>:0                                                                     63kb/s in, 557kb/s out

  at System.Number.ParseUInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization

.NumberFormatInfo info) [0x00018] in <b11ba2a8fbf24f219f7cc98532a11304>:0

  at System.UInt32.Parse (System.String s, System.IFormatProvider provider) [0x00017] in <b11ba2a8fbf24f219f7cc98532a11304>:0

 

  at System.Convert.ToUInt32 (System.String value) [0x0000b] in <b11ba2a8fbf24f219f7cc98532a11304>:0

  at Oxide.Plugins.EpicLoot.InspectItem (ConsoleSystem+Arg arg) [0x0001c] in <97e1c72e08e549a9a968ddc157166ee1>:0

  at Oxide.Plugins.EpicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00eee] in <97e1c7

2e08e549a9a968ddc157166ee1>:0

  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <67a45b

2b63ea485294ae2cea171af2d9>:0

  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <11d59ed89122474b825fefd7e

1bd95fc>:0

  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <11d59ed89122474b825fefd7e1bd9

5fc>:0

imthenewguy

Posted

Yeah I see the issue. I will have it included in the next patch.

Somescrub

Posted

I am assuming this new error is probably related, but posting it for you to be aware of as well:
 

Failed to call hook 'SelectItemForEnhancement' on plugin 'EpicLoot v1.2.1' (OverflowException: Value was either too large or too small for a UInt32.)

at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <b11ba2a8fbf24f219f7cc98532a11304>:0

at System.Number.ParseUInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00018] in <b11ba2a8fbf24f219f7cc98532a11304>:0

at System.UInt32.Parse (System.String s, System.IFormatProvider provider) [0x00017] in <b11ba2a8fbf24f219f7cc98532a11304>:0

at System.Convert.ToUInt32 (System.String value) [0x0000b] in <b11ba2a8fbf24f219f7cc98532a11304>:0

at Oxide.Plugins.EpicLoot.SelectItemForEnhancement (ConsoleSystem+Arg arg) [0x00023] in <5d3053cae5084d3f9bbbe859365f5e2b>:0

at Oxide.Plugins.EpicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0246f] in <5d3053cae5084d3f9bbbe859365f5e2b>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

Somescrub

Posted (edited)

Any chance you could give an estimate on when a fix might be in?

These issues make it so you can't actually enhance or salvage anything via the GUI. It doesn't get to the choice screen, then locks the cursor so you have to re-log to be able to move again.

Edited by Somescrub
imthenewguy

Posted

1 minute ago, Somescrub said:

Any chance you could give an estimate on when a fix might be in?

These issues make it so you can't actually enhance or salvage anything via the GUI. It doesn't get to the choice screen, then locks the cursor so you have to re-log to be able to move again.

Ill push the update today.

Somescrub

Posted

1 minute ago, imthenewguy said:

Ill push the update today.

Your the man - Thank you!

imthenewguy

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.2.2

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