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Spam on new wipe April 4th

Closed 1.4.13

SkillTree v1.4.13: Failed to call hook OnPlayerDisconnected(BasePlayer, System.String):

System.NullReferenceException: Object reference not set to an instance of an object

at Oxide.Plugins.SkillTree.HandlePerms (System.String id, System.String tree, System.String node, System.Int32 level) [0x000d4] in <4763660fa0b245f0922abf112383591a>:0

at Oxide.Plugins.SkillTree.UpdatePlayerData (System.UInt64 id) [0x0007a] in <4763660fa0b245f0922abf112383591a>:0

at Oxide.Plugins.SkillTree.DoClear (BasePlayer player) [0x00000] in <4763660fa0b245f0922abf112383591a>:0

at Oxide.Plugins.SkillTree.OnPlayerDisconnected (BasePlayer player, System.String reason) [0x00000] in <4763660fa0b245f0922abf112383591a>:0

at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x05428] in <4763660fa0b245f0922abf112383591a>:0

at Oxide.Plugins.OxidePerfCounter+main.HookPerformance (Oxide.Core.Plugins.HookMethod method, System.Object[] args, Oxide.Plugins.CSharpPlugin __instance, System.Object& __result) [0x0009c] in <4763660fa0b245f0922abf112383591a>:0

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After the update of RUST its still there:

SkillTree v1.4.13: Failed to call hook OnPlayerDisconnected(BasePlayer, System.String):

System.NullReferenceException: Object reference not set to an instance of an object

at Oxide.Plugins.SkillTree.HandlePerms (System.String id, System.String tree, System.String node, System.Int32 level) [0x000d4] in <7d166dd6e8444821a21b355cd044e916>:0

at Oxide.Plugins.SkillTree.UpdatePlayerData (System.UInt64 id) [0x0007a] in <7d166dd6e8444821a21b355cd044e916>:0

at Oxide.Plugins.SkillTree.DoClear (BasePlayer player) [0x00000] in <7d166dd6e8444821a21b355cd044e916>:0

at Oxide.Plugins.SkillTree.OnPlayerDisconnected (BasePlayer player, System.String reason) [0x00000] in <7d166dd6e8444821a21b355cd044e916>:0

at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x05428] in <7d166dd6e8444821a21b355cd044e916>:0

at Oxide.Plugins.OxidePerfCounter+main.HookPerformance (Oxide.Core.Plugins.HookMethod method, System.Object[] args, Oxide.Plugins.CSharpPlugin __instance, System.Object& __result) [0x0009c] in <7d166dd6e8444821a21b355cd044e916>:0
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It happen when players leave the server

 

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