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Error when loading up map in my server

Closed v1.3 v1.4

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22:53:30

Monument Navmesh Build took 25.74 seconds

22:53:32

NullReferenceException: Object reference not set to an instance of an object
at ResourceDepositManager.GetOrCreate (UnityEngine.Vector3 pos) [0x00005] in <dfb03e437549447ab5098df8c3d1359f>:0
at MiningQuarry.ServerInit () [0x00021] in <dfb03e437549447ab5098df8c3d1359f>:0
at BaseNetworkable.Spawn () [0x00035] in <dfb03e437549447ab5098df8c3d1359f>:0
at BaseEntity.Spawn () [0x00000] in <dfb03e437549447ab5098df8c3d1359f>:0
at BaseEntity.SpawnAsMapEntity () [0x00096] in <dfb03e437549447ab5098df8c3d1359f>:0
at ServerMgr.SpawnMapEntities () [0x00015] in <dfb03e437549447ab5098df8c3d1359f>:0
at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x0002c] in <dfb03e437549447ab5098df8c3d1359f>:0
at Bootstrap+<StartServer>d__21.MoveNext () [0x0030c] in <dfb03e437549447ab5098df8c3d1359f>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <8aebd7627ade4efeae84aca54d1d32ad>:

I am using dropbox to load up the map. Using it's share link with dl=1
Then the server just gets stuck here and never fully loads up. Not sure if it is a map issue or server setting issue. I'd love some help! thank you 🙂

Edited by Reziem
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Sure but please make sure to delete the map file from your server folder that was generated already otherwise your server will still not boot , the one you have on your server will be corrupted otherwise!

Also for a faster response if i don't see or answer too late here you can join my discord too https://discord.gg/k34CanSE

If i'm on phone there i'm available 24/7

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Sorry for the long wait on my reply. It appears to be working but seeing a lot of this in my console windows.
Like hundreds of them. But it appears the server is up and running. I have not verified if it is joinable since I still at work. I will test here in a bit.

 

:28:28

Failed to create agent because it is not close enough to the NavMesh

16:28:34

Failed to create agent because it is not close enough to the NavMesh

16:28:39

Failed to create agent because it is not close enough to the NavMesh

16:28:42

Failed to create agent because it is not close enough to the NavMesh

16:28:46

Failed to create agent because it is not close enough to the NavMesh

16:28:50

Failed to create agent because it is not close enough to the NavMesh

16:28:55

Failed to create agent because it is not close enough to the NavMesh

16:28:58

Failed to create agent because it is not close enough to the NavMesh

16:29:03

Failed to create agent because it is not close enough to the NavMesh

16:29:07

Failed to create agent because it is not close enough to the NavMesh

16:29:12

Failed to create agent because it is not close enough to the NavMesh

16:29:19

Failed to create agent because it is not close enough to the NavMesh

16:29:26

Failed to create agent because it is not close enough to the NavMesh
 

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So I got home and confirmed I can't join it. It almost full load when I join then fails on this error within the game image.png.c2d63a598d9bf2556c852cb824b8d8b9.png

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That error is not fixed , apparently map still had splash present on it , i removed it now so you shouldn't have anymore issues joining as for the error i pressume it's from a plugin that tries to spawn an NPC on map as i have no npc spawns on the map myself. i will mark this as solved now!

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