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When using kits, NPCs do not attack

Closed 1.1.8

Hi @Sabby,

I set up a few kits for PumpkinHead and CornHead, and when enabled, neither NPC attacks. Instead, they back away from the player and then eventually come back but do not hit/attack the player. I have tried multiple kit options... one with a shotgun, one with a knife, and one with a chainsaw. All have ammo/fuel if applicable and the kits work (attack) with other plugins (BotReSpawn, for example). Any ideas on what's going on here?

Thanks!

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they are scientists but ill do some testing with weaponequips.

botrespawn builds a big monobehaviour around the npc's and cannot be compared to regular scientists or scarecrows used in smaller plugins.
Scientists dont have any behaviour for melee weapons

Edited by Sabby

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you run carbon server ? kits work as any other (best weapon slot would be the first one but thats autodetected)
Scientists have no support for melee weapons btw

 

Edited by Sabby

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