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Wont update

Closed 0.5.1 0.6.2

Nick Las
Nick Las

Posted

Sometimes it fails when someone updates and shows this on console

 

Failed to run a 15.00 timer in 'StructureUpgrade v0.5.1' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Game.Rust.Libraries.Player.Message (BasePlayer player, System.String message, System.String prefix, System.UInt64 userId, System.Object[] args) [0x0003d] in <b12da93ec9a6490abb29049c91c593b2>:0 
  at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Message (System.String message, System.String prefix, System.Object[] args) [0x00001] in <b12da93ec9a6490abb29049c91c593b2>:0 
  at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Reply (System.String message, System.String prefix, System.Object[] args) [0x00015] in <b12da93ec9a6490abb29049c91c593b2>:0 
  at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Reply (System.String message) [0x00008] in <b12da93ec9a6490abb29049c91c593b2>:0 
  at Oxide.Plugins.StructureUpgrade.SendStatusUpdate () [0x0017d] in <2deaff20a7c14686b4f8e642e839e91c>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0


also

 

 Failed to run a 0.08 timer in 'StructureUpgrade v0.5.1' (InvalidOperationException: Sequence contains no matching element)
  at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00011] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 
  at Oxide.Plugins.StructureUpgrade.WorkCurrentJob () [0x0006a] in <2deaff20a7c14686b4f8e642e839e91c>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 

 

Nick Las

Posted

This plugin is still failing, can this be fixed????


 

Failed to run a 0.07 timer in 'StructureUpgrade v0.5.1' (InvalidOperationException: Sequence contains no matching element)

at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00011] in <351e49e2a5bf4fd6beabb458ce2255f3>:0

at Oxide.Plugins.StructureUpgrade.WorkCurrentJob () [0x0006a] in <175aacede42b4cc79eac044bb16dbfec>:0

at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0

Nick Las

Posted

Happens when someone upgrades and also it took the resources

AnExiledDev

Posted

Unload the plugin, delete the data file, reload the plugin. Should resolve.

Nick Las

Posted (edited)

15 hours ago, AnExiledGod said:

Unload the plugin, delete the data file, reload the plugin. Should resolve.

Yes, thats what I do when it fails. But for some reason it fails, happens quite frequent. Just happened right now, and player lost the resources that plugin takes. Could you please fix it?.

This is the last error and the data

 

(19:26:32) | Failed to call hook 'UpCommand' on plugin 'StructureUpgrade v0.5.1' (IndexOutOfRangeException: Index was outside the bounds of the array.)
  at Oxide.Plugins.StructureUpgrade.GetBlocksAndCost (BuildingManager+Building building, System.Int32 grade, System.Boolean isDowngradeJob) [0x00074] in <82e30bb6be5447fa9ffe51ee5d03e909>:0 
  at Oxide.Plugins.StructureUpgrade.Upgrade (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args, Oxide.Plugins.StructureUpgrade+PaymentMethod paymentMethod) [0x00128] in <82e30bb6be5447fa9ffe51ee5d03e909>:0 
  at Oxide.Plugins.StructureUpgrade.UpCommand (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args) [0x00000] in <82e30bb6be5447fa9ffe51ee5d03e909>:0 
  at Oxide.Plugins.StructureUpgrade.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000b0] in <82e30bb6be5447fa9ffe51ee5d03e909>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
    
(19:27:06) | Failed to run a 0.07 timer in 'StructureUpgrade v0.5.1' (InvalidOperationException: Sequence contains no matching element)
  at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00011] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 
  at Oxide.Plugins.StructureUpgrade.WorkCurrentJob () [0x0006a] in <82e30bb6be5447fa9ffe51ee5d03e909>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0

 

{
  "JobQueue": [
    {
      "IsDowngradeJob": false,
      "InitiatorSteamId": 76561199096163026,
      "BuildingId": 452,
      "NewGrade": 2,
      "BlocksTotal": 27,
      "BlocksWorked": 26,
      "PaymentTaken": {
        "-2099697608": 4500
      },
      "RefundGiven": {},
      "InitiatedTimestamp": "2021-07-15T19:26:46.6808396Z",
      "ReservedTimestamp": "2021-07-15T19:26:46.6818402Z",
      "CompletedTimestamp": "0001-01-01T00:00:00"
    },
    {
      "IsDowngradeJob": false,
      "InitiatorSteamId": 76561199096163044,
      "BuildingId": 465,
      "NewGrade": 1,
      "BlocksTotal": 0,
      "BlocksWorked": 0,
      "PaymentTaken": {
        "-151838493": 1740
      },
      "RefundGiven": {},
      "InitiatedTimestamp": "2021-07-15T19:29:18.3542994Z",
      "ReservedTimestamp": "0001-01-01T00:00:00",
      "CompletedTimestamp": "0001-01-01T00:00:00"
    }
  ]
}

 

Edited by Nick Las
Nick Las

Posted

Damn, it's more than 20 days that I posted and the developer isnt fixing the plugin. I would not recommend to buy this plugin until it's working at 100%!

Nick Las

Posted

On 7/26/2021 at 11:24 PM, AnExiledGod said:

Hard to fix an issue I can't replicate. 

So this plugin isn't functioning well, it keeps failing, ppl complaining about losing their materials when upgrading. I had to remove it... 

AnExiledDev

Posted

Changed Status from Pending to Closed

Changed Fixed In to 0.6.2

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