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No Shark?

Closed 1.0.1 1.0.7

SomeShadyTimes


SomeShadyTimes

Posted

Hello, 
I am having issues with not seeing a shark come from the shark launcher, In a friends server while shooting you can control the speed and such of the shark which i figured out, but nothing leaves the launcher when fired. 

Best Regards. 

NooBlet

Posted

morning . ok ill have a look . seems fishy.... please provide me with version number and a list of current outher plugins in server . and config file

  • Haha 1
NooBlet

Posted

Changed Status from Pending to Work in Progress

NooBlet

Posted

Changed Status from Work in Progress to Can't Reproduce

SomeShadyTimes

Posted

Sorry for just seeing this. I will send u the requested information in the morning.

flashg

Posted (edited)

@NooBlet

Hey bud, i am having same issue, no shark but boom still happens, chicken launcher works fine tho so i am unsure on the reason why 

Edited by flashg
NooBlet

Posted

Supply config file . Server plugin list . Oxide verstion rust server version and any errors in console

flashg

Posted (edited)

 

20/07 15:59:54 | Failed to run a 0.05 timer in 'SharkLauncher v1.0.1' (NullReferenceException: )
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at Oxide.Plugins.SharkLauncher+<OnPlayerInput>c__AnonStorey0.<>m__0 () [0x00000] in <4ea571af85ce4437a20ae93aa7d5b232>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <157a94ee66ab4a7991faecd1eb84be3b>:0

thats the console error

 

config:

{
  "1. Launcher does Damage [when false damage only 5]": true,
  "2. FireRateCooldown in Sec's": 5,
  "3. Shark Launch velocity [default = 20]": 20
}

oxide and rust was updated this morning. Oxide version: 2.0.5925 (Up to date)

 

Edited by flashg
NooBlet

Posted

Ok does any of your other plugin block sharks from spawning in water . Or can you confirm there are sharks roaming arround naturaly

flashg

Posted (edited)

there are no sharks roaming around naturally, and sorry was getting the plugin list slowly haha, but no plugins that do anything with animals

Server config :simpleshark.disable 1 

Edited by flashg
NooBlet

Posted

Ok . So im in a powercut in my country . So in hour time  ill jump on and test that setting . I feel that might fisable plugin from spawning it . If i can confirm thats the case ill get a workaround for you   but im 90% sure this is the problem . As the error indicateds that shark was not spawned ..... disableing the simple shark is most likely the culpret

flashg

Posted

I can test it now its no trouble, thats just the server config and i shall let you know buddy

flashg

Posted

@NooBlet tested and yes that was the issue, thankyou you are awesome, set simpleshark.disable to simpleshark.enable worked 

NooBlet

Posted

Ok can you check if there is a simpleshark.population var . If so then setting it to 0 will stop spawns but not disable the shark

NooBlet

Posted

Changed Status from Can't Reproduce to Not a Bug

flashg

Posted (edited)

simpleshark.enable 1: thats is in my config,

i will test it now with shark enabled but set to 0 

Edited by flashg
flashg

Posted

@NooBlet ok changed simpleshark.enable 1 to 0 and rockets still work and sharks still spawn so made no difference. In console you only get a true or false option so i think the 1 is not relevant to the amount 

NooBlet

Posted

No not simpleshark.enable     simpleshark.population

flashg

Posted

There is no simpleshark.population var. so its either on or off buddy 

NooBlet

Posted

Ok . Ill have a look at whats availible when my power comes on

NooBlet

Posted

Changed Fixed In to 1.0.4

AussieRustic

Posted

didnt work even after changing the simpleshark.enable 1 in config

NooBlet

Posted

when you say config . do you mean server setting . .... tipe in f1    simpleshark.enable     soes it then return 1 or 0


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