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Base damage from Bradley

Closed 2.2.8

Mike6FO
Mike6FO

Posted

Hey Adem,

I saw the ticket about setting "Damage multiplier from Bradley to buildings (0 - do not change)" to 0.

I have it set, but Bradley is still damaging player bases.  Could there be a conflict with TruePVE maybe?  Seems to only be the turret, not the main cannon doing damage.

Convoy.json

Adem

Posted

I didn't make a damage multiplier for the turret. I'll try to add this

Adem

Posted

I thought the damage from it was insignificant and therefore did not add it

Adem

Posted

Changed Status from Pending to Work in Progress

Mike6FO

Posted

It really is low, so low on higher tier bases that I personally wouldn't even care to be honest.  But, well.....you know how that goes I'm sure.  😁

Thanks!

Mike6FO

Posted

Looks like the tankman's rockets are also doing base damage.  Quite a bit even on HQM.  I'm going to remove that from them for now.

Adem

Posted

Yes, remove it if you don't want damage to be inflicted on buildings.

Adem

Posted

Fixed in the latest update

Adem

Posted

Changed Status from Work in Progress to Closed

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