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Request: Spawn near players feature

Pending 1.1.9

Covfefe
Covfefe

Posted (edited)

I would like a separate profile just to spawn bots near players. It will look like every other profile except the radius setting will parent the online player instead of a monument.

 

"NearPlayer": {
      "type": 3,
      "Spawn": {
        "AutoSpawn": true,
        "Radius": 20,
        "BotNames": [
          "Night Zombie"
        ],
        "BotNamePrefix": "",
        "Keep_Default_Loadout": false,
        "Kit": [
          "nightzombie"
        ],
        "Day_Time_Spawn_Amount": 0,
        "Night_Time_Spawn_Amount": 4,
        "Announce_Spawn": false,
        "Announcement_Text": "",
        "BotHealth": 33,
        "Scale_NPC_Count_To_Player_Count": false,
        "FrankenStein_Head": 0,
        "FrankenStein_Torso": 0,
        "FrankenStein_Legs": 0
      },
      "Behaviour": {
        "Roam_Range": 99,
        "Aggro_Range": 99,
        "DeAggro_Range": 200,
        "Peace_Keeper": false,
        "Bot_Accuracy_Percent": 50,
        "Bot_Damage_Percent": 50,
        "Running_Speed_Booster": 10,
        "Roam_Pause_Length": 0,
        "AlwaysUseLights": false,
        "Ignore_All_Players": false,
        "Ignore_Sleepers": true,
        "Target_Noobs": true,
        "NPCs_Attack_Animals": false,
        "Friendly_Fire_Safe": false,
        "Melee_DamageScale": 2.0,
        "RangeWeapon_DamageScale": 1.0,
        "Rocket_DamageScale": 1.0,
        "Assist_Sense_Range": 30,
        "Victim_Bleed_Amount_Per_Hit": 2,
        "Victim_Bleed_Amount_Max": 69,
        "Bleed_Amount_Is_Percent_Of_Damage": false,
        "Target_ZombieHorde": 0,
        "Target_HumanNPC": 0,
        "Target_Other_Npcs": 0,
        "Respect_Safe_Zones": false,
        "Faction": 0,
        "SubFaction": 0
      },
      "Death": {
        "Spawn_Hackable_Death_Crate_Percent": 2,
        "Death_Crate_CustomLoot_Profile": "",
        "Death_Crate_LockDuration": 1,
        "Corpse_Duration": 5,
        "Weapon_Drop_Percent": 80,
        "Min_Weapon_Drop_Condition_Percent": 0,
        "Max_Weapon_Drop_Condition_Percent": 10,
        "Wipe_Main_Percent": 0,
        "Wipe_Belt_Percent": 100,
        "Wipe_Clothing_Percent": 100,
        "Allow_Rust_Loot_Percent": 100,
        "Rust_Loot_Source": "Default NPC",
        "RustRewardsValue": 0.0,
        "XPerienceValue": 0.0
      },
      "Other": {
        "Chute": false,
        "Invincible_Whilst_Chuting": false,
        "Backpack_Duration": 10,
        "Suicide_Timer": 999999,
        "Die_Instantly_From_Headshot": true,
        "Require_Two_Headshots": false,
        "Fire_Safe": true,
        "Precise_Grenade_Throws": false,
        "Instant_Death_From_Headshot_Allowed_Weapons": [],
        "Disable_Radio": true,
        "Use_Map_Marker": false,
        "Always_Show_Map_Marker": false,
        "MurdererSound": true,
        "Immune_From_Damage_Beyond": 999,
        "Short_Roam_Vision": false,
        "Off_Terrain": false
      }
    },

With this example, I basically replaced the unmaintained Night Zombies plugin

Thank you

Edited by Covfefe
  • Administrator
Steenamaroo

Posted

Hi,
I'll have a look and see if that's something I could work in.
Thanks for the suggestion. 👍

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