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Spawning in Loot

Closed 1.1.3

CupsOhJoe
CupsOhJoe

Posted

In config I have,

"Allow the spawn of modules in the crates? [true/false]": false,

Yet it's stioll spawning in the loot table.

Et3rn47

Posted

I'm actually having the opposite issue -- I have it set to true, but it's not spawning

Adem

Posted

Hi! Send me your plugin config. Which loot plugin do you use?

Et3rn47

Posted

Over the last 2 days of bashing my head against it I've mostly figured it out. (Custom Modules)
I just now have to figure out a way to correlate prefabs lootables in game to code, so I know what percentages to give each prefab.

IE, the boxes on the raod, the mili crates at dome, the elite crates at launch and brad etc. Not being a dev / coder I'm not fluent with this (but slowly becoming...)

If you can attach something HALPful in regard to this I would appreciate it. All I've seen in the code I think is 1 type of crate with I think it was a 2 or 5% chance of dropping 1 of the modules. So the drop rate is very terrible.

Thanks in advance @Adem

Feel free to @ / dm me in discord or throw me in a ticket if you want. I'm on MadMappers, CF, and Chaos discords

Adem

Posted

You can add as many crates as you want to the list. If you need help with this, write to me in discord Adem#9554

Adem

Posted

Changed Status from Pending to Closed

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