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Scientsist dying before rescue

Closed 1.0.2

Coolie
Coolie

Posted

The scientist can die before you open the door to let him out if nobody attempts the event. Eventually, NPCs will open the door where he is and shoot him to death. Then, once you kill the NPCs/get the door code and open the door to rescue the (already dead) scientist, the event never continues (snowmobiles never show up).

Jbird

Posted

The one thing I am slightly confused about @Coolie is you say it's regarding when nobody attempts the event, but then you are explaining someone attempting the event.

The only NPCs in that area that should attack them should be the ones that are a part of the event. Do you have NPCs there from another plugin, and you have the NpcSpawn plugin option to enable NPCs to fight each other? Trying to make sure I understand the details accurately and will make sure the developer sees this, especially if it is some kind of error with how the event runs.

Coolie

Posted

@Jbird: If nobody attempts the event, the NPCs will eventually open the locked door to where the Scientist is and kill him as soon as one passes through the room where he is. Once the scientist is dead, if someone then comes along and clears out all the NPCs, they are given the code to the door with the Scientist, which is already opened. Since the Scientist is already dead, using the code on the door will cause the entire event to freeze indefinitely, meaning no snowmobiles ever show up, and the event never continues to the part involving the pilot (as the player can never get the code to let him out).

KpucTaJl

Posted

Hi, I updated the plugin, thank you for reporting this bug

KpucTaJl

Posted

Changed Status from Pending to Closed

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