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Raidable bases not fully despawning

Can't Reproduce 2.0.2



I don't know. For some reason your server is not using the despawn code, and there's nothing that can be done unless I can reproduce it.

Seems I forgot to implement the teleport code when using the despawn routine. This is a good thing because it gives us another option to use. If the issue stops then it means your server load, or a plugin is interfering and we can go from there.

Can you add it to UndoRoutine? This goes above e.Kill();

                if (_config.Settings.Management.Despawn.TeleportEntities)
                {
                    e.transform.position.Set(0f, -3500f, 0f);
                }

So just search for IEnumerator UndoRoutine and then e.Kill(); and add the above snippet above e.Kill();

 

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one other thing, use /rb prod on the entities to see if any of them say anything unusual

OwnerID should be 0

RaidEntities should be false

EventTerritory should be false

It should say unknown entity meaning no active raids contain the entity anymore

this should be the case once the base should've despawned

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9 hours ago, nivex said:

I don't know. For some reason your server is not using the despawn code, and there's nothing that can be done unless I can reproduce it.

Seems I forgot to implement the teleport code when using the despawn routine. This is a good thing because it gives us another option to use. If the issue stops then it means your server load, or a plugin is interfering and we can go from there.

Can you add it to UndoRoutine? This goes above e.Kill();

                if (_config.Settings.Management.Despawn.TeleportEntities)
                {
                    e.transform.position.Set(0f, -3500f, 0f);
                }

So just search for IEnumerator UndoRoutine and then e.Kill(); and add the above snippet above e.Kill();

 

Done, will see how it goes. I have monitoring on my servers so I know load is good. Its a decent server with only 2 instances running on it, managed by Pterodactyl and nothing else other than normal OS stuff. (Ubuntu Server 18.04 LTS 64bit.) I have sent you a DM with monitoring info.

4 hours ago, nivex said:

one other thing, use /rb prod on the entities to see if any of them say anything unusual

OwnerID should be 0

RaidEntities should be false

EventTerritory should be false

It should say unknown entity meaning no active raids contain the entity anymore

this should be the case once the base should've despawned

Yes, I did that. You can see it printed in the chat on the screen shot I posted previously. All as you said it should be.

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ah, well that confirms the kill message was sent or that the entity was never processed to begin with. that could be an issue with CopyPaste.

if the teleport option works then it confirms the issue is with the server, else we will have to explore alternatives

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12 hours ago, nivex said:

ah, well that confirms the kill message was sent or that the entity was never processed to begin with. that could be an issue with CopyPaste.

if the teleport option works then it confirms the issue is with the server, else we will have to explore alternatives

I'll give it a while and see how it goes, will update you after a while. Are there Copy Paste settings which might be causing the issue which I could look at?

 

Edit: Just checked and there aren't a great deal of config options for Copy Paste. FYI my CP config is:

{
  "Amount of entities to paste per batch. Use to tweak performance impact of pasting": 15,
  "Amount of entities to copy per batch. Use to tweak performance impact of copying": 100,
  "Amount of entities to undo per batch. Use to tweak performance impact of undoing": 15,
  "Enable data saving feature": true,
  "Copy Options": {
    "Check radius from each entity (true/false)": true,
    "Share (true/false)": false,
    "Tree (true/false)": false,
    "Default radius to look for entities from block": 3.0
  },
  "Paste Options": {
    "Auth (true/false)": true,
    "Deployables (true/false)": true,
    "Inventories (true/false)": true,
    "Vending Machines (true/false)": true,
    "Stability (true/false)": true,
    "EntityOwner (true/false)": true
  }
}

Edited by ZEODE

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4 hours ago, nivex said:

"Amount of entities to paste per batch. Use to tweak performance impact of pasting": 15,

this should be 5

I will change it, pretty sure I have never changed it though. I may be wrong.

Edit: Deleted CP and config and loaded fresh and 15 was the default setting. But it is now 5.

Edited by ZEODE

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