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Destruction Derby

Closed 1.0.6

ThatAwkwardDJttv

Posted

Players are having issues with the destruction derby saying there is a place for a fuse and card swipe but nothing is working. I have the racetrack plugin installed so I'm not sure if I'm missing something there but the card swipe is not lighting up with what color card is needed and I'm not able to find anything to help them. I have pretty much all the program requirements on the server so I'm lost. 

  • Like 1
8o8 Designs

Posted

Hey man

I've tested this on my server and the card reader & fuse that activate the entrance to the destruction derby arena is working fine.

20221006211322_1.thumb.jpg.6691ca99815e345be9d87c514c8c65e6.jpg

8o8 Designs

Posted

Changed Status from Pending to Gremlins

ThatAwkwardDJttv

Posted

I host on GameServer Kings and their mod manager page allowed me to install it. I'm unable to install it directly myself so I can't validate but then I get console outputs such as this so I can only assume it's installed. 

 

(00:14:31) | [RustEdit] - Successfully connected 755 IO links

(00:14:31) | [RustEdit] - Generating 2 APC paths from map file

(00:14:31) | [RustEdit] - 2 APC patrol paths successfully processed!

(00:14:31) | [RustEdit] - Processing 16 VendingMachines from map file

(00:14:31) | [RustEdit] - 16 VendingMachines successfully processed!

(00:14:31) | [RustEdit] - 3620 loot containers processed!

(00:14:31) | [RustEdit] - Created 33 keycard desk respawners

(00:14:31) | [RustEdit] - 1128 resource entities processed!

(00:14:31) | [RustEdit] - 151 junkpiles processed!

(00:14:31) | [RustEdit] - Added 10 vehicle spawn handlers!

(00:14:31) | [RustEdit] - Created 207 NPC spawn handlers!

(00:14:34) | [RustEdit] - BradleyAPC Spawned at :(-91.4, 2.8, -207.7)

(00:14:34) | [RustEdit] - BradleyAPC Spawned at :(-761.6, 5.0, -746.8)

  • Like 1
ThatAwkwardDJttv

Posted

It was also just confirmed by GSK help support the rust edit file is in the appropriate directory. 

  • Like 1
8o8 Designs

Posted

It's working if the console shows rust edit load all those things.

One of my test servers is gameserver kings. The UK6K map was mostly tested on that server throughout its development.

I'm not sure what the issue is tbh. Can you give me your server ip and i will come see this mystery fuse/card reader 😄

8o8 Designs

Posted

"(00:14:31) | [RustEdit] - Successfully connected 755 IO links" means all the IO electrics are working

ThatAwkwardDJttv

Posted

104.143.3.247:28036 

Everything else seems to be working (as far as I can tell). 

8o8 Designs

Posted

Changed Status from Gremlins to Closed

ThatAwkwardDJttv

Posted

Everything seems to be fixed (well what I know what wasn't working) Thank you for taking the time to pop in and help a noob out! 

 

  • Like 1
8o8 Designs

Posted

No problem at all. I'm glad you got it sorted 👍

Kieran Lambert

Posted

hi sorry to drag an old post up but can you explain what the fix is for this issue please?

 

thank you

  • Like 1
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