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error in the console

No Response 1.2.4

Trudy Latté
Trudy Latté

Posted

Hi I have the following error in the console and I have the impression that the event will start automatically

Failed to call hook 'OnEntityKill' on plugin 'MeteorEvent v1.2.4' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.MeteorEvent.OnEntityKill (TimedExplosive explosive) [0x00000] in <41b3e6c21a9541a8a425352f1c5e6255>:0
  at Oxide.Plugins.MeteorEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00216] in <41b3e6c21a9541a8a425352f1c5e6255>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <b6af59acae274e5a94fb209dfc179b8f>:0                                                             3kb/s in, 11kb/s out
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0

Ty

ThePitereq

Posted

I don't see the image. Not sure what can be the problem.
It happens everytime? Even if no other plugin is loaded it still print errors?

Trudy Latté

Posted

Hi normally you should see the plugin link

and I only get the error in the console when a player uses the homing missile

ThePitereq

Posted

I don't know where the problem can happen, because everything there is secured.
I can add one small thing that might fix it in the next update, but it shouldn't be possible at all.
I don't know how the other plugin works so i can't do a lot if the problem is happening because of other plugin.

ThePitereq

Posted

Hey! Check the newest version if it contains fix for your problem, if not - unfortunatelly i cannot do anything. Sorry!

ThePitereq

Posted

Changed Status from Pending to No Response

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