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Tunnel Dwellers on Apartment

Fixed 2.0.0 2.0.1

MrDuck14

Posted

Hello I just used the Apartment on my test server to see how it looks before I put for my main server I noticed that we have some floating NPC's shooting at me on top of the Apartment and I used this on the .map on rustmaps

Rust_2026.10.30-01.19.png

MrDuck14

Posted

also this guy stays open

Rust_2026.10.30-01.32.png

MrDuck14

Posted (edited)

also just a question is this shop just a gimmick shop because I can't stand on the platform and can't really access the shop to conduct business  keep sliding back off 

Rust_2026.10.30-01.38.png

Edited by MrDuck14
MrLou_

Posted

4 hours ago, MrDuck14 said:

also just a question is this shop just a gimmick shop because I can't stand on the platform and can't really access the shop to conduct business  keep sliding back off 

Rust_2026.10.30-01.38.png

No you have to jump while moving forward, it’s to prevent players from afk selling fertilizer 

MrLou_

Posted

4 hours ago, MrDuck14 said:

also this guy stays open

Rust_2026.10.30-01.32.png

Unfortunately, you have to pay him then the door shuts for everyone and then they have to pay, for some reason I couldn’t get it to shut straight away. 

MrLou_

Posted

4 hours ago, MrDuck14 said:

Hello I just used the Apartment on my test server to see how it looks before I put for my main server I noticed that we have some floating NPC's shooting at me on top of the Apartment and I used this on the .map on rustmaps

Rust_2026.10.30-01.19.png

That’s odd, the last time I tested this they weren’t there for me. I’ll have a look into it. 

MrLou_

Posted

7 hours ago, MrDuck14 said:

Hello I just used the Apartment on my test server to see how it looks before I put for my main server I noticed that we have some floating NPC's shooting at me on top of the Apartment and I used this on the .map on rustmaps

Rust_2026.10.30-01.19.png

I think I've figured out the issue here, I will do some tests and I will push an update out very soon. Thanks for reporting this!

MrLou_

Posted

Yeah I dont see any on my end now, should be good to go I reckon. 

image.png

MrLou_

Posted (edited)

Hey, I've just pushed out an update to fix the flying Tunnel Dwellers. Also, I'm now using RustEdit2 for my files so you will need to use that if you would like to use RustEdit to place the monument as I've removed the files releated to RustEdit1. Check out the change log on my prefab page to learn more about how to install and use what they now call "CustomMonuments" instead of the previous "CustomPrefabs" If you would like to still use RustMaps I've still included the .map file and that should work just like it did before. However, let me know if you run into another issues. Thanks for reporting it.

Edited by MrLou_
MrLou_

Posted

Changed Status from Pending to Fixed
Changed Fixed In from Not set to 2.0.1

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