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Error cant figure

Not a Bug 1.0.9 1.0.9

eusebiuandrei
eusebiuandrei

Posted

hekki im getting this error but can t figure what it is 

 

Could not initialize plugin 'SubwayEvent v1.0.9' (OverflowException: Value was either too large or too small for a UInt64.)

RTimer

Posted

19 minutes ago, eusebiuandrei said:

hekki im getting this error but can t figure what it is 

 

Could not initialize plugin 'SubwayEvent v1.0.9' (OverflowException: Value was either too large or too small for a UInt64.)

Hello!

Thank you for reaching out.

This error (OverflowException: Value was either too large or too small for a UInt64) indicates that during initialization, the plugin encountered an invalid numerical value in its configuration or data files. In C#, a UInt64 (positive 64-bit integer) can only accept whole numbers ranging from 0 up to 18,446,744,073,709,551,615.

This typically happens if a setting contains:

A negative number (e.g., -1 instead of 0 or a positive integer).

A decimal/float number where an integer is expected.

An invalid or corrupted Skin ID, SteamID, or value that exceeds the limit.

To resolve this issue:

Open your configuration file at oxide/config/SubwayEvent.json (or carbon/config/SubwayEvent.json).

Review recent changes — especially parameters related to Skin IDs, item/crate quantities, timer delays, or reward settings — and make sure no fields contain negative or invalid numbers.

If your config looks fine, check your data file at oxide/data/SubwayEvent.json. You can temporarily move/rename this file and reload the plugin (o.reload SubwayEvent) to test if resetting the data file resolves the issue.

If you're still unable to locate the problematic value, please attach your SubwayEvent.json config file here, and I'll gladly review it for you!

eusebiuandrei

Posted

ohhh ok than yeah. i have added a skin id with negative -. i will try to remove the id and see if changes. it s the only im sure i modified 

eusebiuandrei

Posted

solved. was some skin id with negative mark. Thanks mate , really apreciate

  • Like 1
RTimer

Posted

Changed Status from Pending to Not a Bug

Changed Fixed In to 1.0.9

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