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NPC just stands still and doesn't do anything.

Closed 1.1.1 1.1.2

bbshayne819
bbshayne819

Posted

I'm encountering an issue where the builder NPC just stands still and doesn't do anything. I've already tried a fresh install, deleting data and default configs, and testing across multiple procedural maps with different sizes on Carbon with a clean setup (only CopyPaste and PersonalBuilder loaded). I granted proper permissions, spawned him, and middle-clicked to select the build point; he shows the "Checking the place to build" status, but stays frozen on the spot.

Additionally, the console keeps spamming the following error continuously:

NullReferenceException: Object reference not set to an instance of an object at BaseNavigator.GetNearestNavmeshPosition (UnityEngine.Vector3 target, UnityEngine.Vector3& position, System.Single maxRange) [0x00019] in <a9bb9827a72943eea24beb1c3753579e>:0 at BaseNavigator.DetermineNavigationType (UnityEngine.Vector3 location, UnityEngine.Vector3& navMeshPos) [0x0004e] in <a9bb9827a72943eea24beb1c3753579e>:0 at BaseNavigator.SetDestination (UnityEngine.Vector3 pos, System.Single speedFraction, System.Single updateInterval, System.Single navmeshSampleDistance) [0x00085] in <a9bb9827a72943eea24beb1c3753579e>:0 at Oxide.Plugins.PersonalBuilder+PlayerBuilderController.Update () [0x00023] in carbon\plugins\PersonalBuilder.cs:1583

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walkinrey

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.1.2

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