Jump to content

how the loot tables and items per difficulty work

Closed 2.4.4

bbmj214
bbmj214

Posted (edited)

I may be wrong on how this is supposed to work but things aren't working how i would expect/hope for it to work. I'm trying to make the boxes a little more full without adjusting the number of loot spawn on each difficulty. Let me explain.

In this example we'll use the setting for an easy raidable base. There are 30 loot spawns by default. Say this base has 4 large boxes and the tool cupboard. Each large box has 30 item slots. The tool cupboard has 30 slots. Between the 5 containers we have 150 item slots in the base.

If an item in the loot table is configured with amount 1000 and amountmin 1000 with a stacksize of 200 that will create five stacks of 200.

What I'm seeing is that those five stacks of 200 are counted as 5 of the 30 loot spawns in the base instead of just 1.

On the 30 loot spawns, is there a way to have 30 items from the loot table selected instead of 30 stacks.

 

Edited by bbmj214
nivex

Posted

heya. aye, this is intended to function this way as it is technically 30 items. i can note this down to change later

bbmj214

Posted

That's what I needed to know. Thank you again.

  • Like 1
nivex

Posted

Changed Status from Pending to Closed

1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.7k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.