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Lots of vehicle entitites at 0,0,0

Pending 2.9.8

Bear Grills
Bear Grills

Posted

Hello,

This may be server specific and could be how Convoy is interacting with other plugins, but any time we run this plugin we end up with hundreds of entities at 0,0,0 which eventually causes big problems for the server and they have to be manually deleted.

  • Like 1
Adem

Posted

Hi. I know that car modules can appear at zero coordinates because of Convoy.

This is an issue on the Rust developers’ side. The only thing I can do is add an option to clean up these car modules at zero coordinates.

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