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Pending 1.6.0

Deadpool
Deadpool

Posted

Hi there, I hope you’re doing well. I’ve recently acquired your plugin, and I’ve noticed it’s placing quite a heavy load on my server. Could you please advise on how to address this?
"RustVitals" (1.6.0) by K.O.D Development (214.97s / 34 GB) - RustVitals.cs

tril.

Posted

Hi there, thank you for reporting this. That load time definitely is not normal for RustVitals.

It sounds like the plugin may be doing too much during startup on your server, especially if the server has a large entity count or a large saved data file. I’m going to review the startup scan and make it lighter so RustVitals does not perform heavy checks immediately on load.

For now, please try deleting or backing up the RustVitals data file, then reload the plugin:

oxide/data/RustVitals.json

Also, if possible, send me your entity count and whether this happened during server startup or a manual plugin reload. I’ll get a performance patch out for this.  

I will also be updating the plugin to make it more lightweight for this matter. Thank you.

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