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Hello :)

Pending 0.5.1

rustfoxgaming
rustfoxgaming

Posted

Hello,

We found a major performance issue with RoamingNPC on two different servers.

With 8 RoamingNPC bots:

Server 1 (Vanilla+, ~80 plugins): 10 FPS

Server 2 (PvE X2/X5/X10, ~170 plugins): 19 FPS

After reducing to 4 bots:

Server 1: 154 FPS

Server 2: 87 FPS

EntityCount stayed almost the same on both servers, so the problem is not entity generation but CPU usage per bot (pathfinding, scanning, AI updates).

Could you please check if RoamingNPC can be optimized or if update frequency could be reduced?

Thanks.

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