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RPC Error in move item

Pending 2.9.7

SlayersRust
SlayersRust

Posted

Getting tons of RPC Error in move item on my server, server restart doesn’t help. Posting this because it might be stack modifier related. I cannot get the server working no matter what I do. 

image.png

SlayersRust

Posted

It seems the error was related to EpicLoot most likely not having its harmony patches unloaded or loaded correctly 

 

```NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Plugins.EpicLoot+Item_MaxStackable_Patch.Prefix (Item __instance, System.Int32& __result) [0x00012] in <10d6d2f9a45849b5adb85ae604baff35>:0 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MaxStackable_Patch1(Item)
  at Oxide.Plugins.StackModifier+Item_MoveToContainer_Patch.Prefix (Item __instance, ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap, System.Boolean& __result) [0x00382] in <10d6d2f9a45849b5adb85ae604baff35>:0 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MoveToContainer_Patch2(Item,ItemContainer,int,bool,bool,BasePlayer,bool)
  at PlayerInventory.MoveItem (BaseEntity+RPCMessage msg) [0x0049f] in <e3bab6156a0f4d1f9f14ca17ed4ebcae>:0 
  at PlayerInventory.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x001e4] in <e3bab6156a0f4d1f9f14ca17ed4ebcae>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
PlayerInventory:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:SV_RPCMessage(UInt32, Message)
ServerMgr:OnRPCMessage(Message)
ServerMgr:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Server:ProcessRead(NetRead)
Network.BaseNetwork:Cycle()
ServerMgr:Update()

35.146.4.141:38436/76561198283563488/GonzEvo8 kicked: RPC Error in MoveItem```

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