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name option

Fixed 1.0.1 1.0.2

Forbidden Lands Rust

Posted

Can you add an option soo we can give the weapon a custom name?
not everyone is gonna use customazible weapons some might just want this plugin and in this config example you have we can only set shortname and skin id

{

"shortname": "rifle.ak",
"customname" -----> Something like this here

"skinid": 0,

"rocketspershot": 4,

"consumedrocketspershot": 0,

"rockettype(0=basic 1=hv 2=inced)": 0,

"spreaddegrees": 10.0,

"speedmultiplier": 1.0

},

Theswingingturtle

Posted

Added in version 1.0.2. You can now use the optional customname field in the config to override the weapon's display name.

Theswingingturtle

Posted

RocketWeapons does not modify loot tables.

If you want specific variants only, use a skin ID in the config and add that shortname + skin ID to your loot/plugin setup.

If you configure only the shortname (no skin ID), it will apply to all vanilla versions of that weapon.

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