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Issue with Facepunch auto-groups conflicting with Clans

Pending 1.1.50

WarisGG
  • in Clans
WarisGG

Posted

With the recent changes Facepunch made to the group system, a team is now automatically created as soon as a player joins the server. Previously, I had it set up so that only clans existed, but now players end up being in a team even if they are not in a clan.

Is there a way to force this behavior off so that only clans are used, like before?

MeventSupport

Posted

13 hours ago, WarisGG said:

With the recent changes Facepunch made to the group system, a team is now automatically created as soon as a player joins the server. Previously, I had it set up so that only clans existed, but now players end up being in a team even if they are not in a clan.

Is there a way to force this behavior off so that only clans are used, like before?

Hi! This is the first we've heard of it. We're currently analysing the problem

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