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Player Lockouts ignored when Profile uses “Permission Required To Enter

Closed 3.0.6

Chloe_Glano
Chloe_Glano

Posted

I’m seeing an issue where Player Lockouts (enabled in the config) do not take effect if a Profile has “Permission Required To Enter” set to true.
Is this by design? If not, could you advise on the expected interaction between these settings or any additional configuration required?

■Profile
  "Permission Required To Enter": {
    "Buyable Events": "auth_nightmare",
    "Maintained Events": "auth_nightmare",
    "Scheduled Events": "auth_nightmare"
  },

■Config
      "Player Lockouts (0 = ignore)": {
        "Apply Lockouts To PVE": true,
        "Apply Lockouts To PVP": true,
        "Apply All Lockouts Everytime": false,
        "Block Clans From Owning More Than One Raid": true,
        "Block Friends From Owning More Than One Raid": true,
        "Block Teams From Owning More Than One Raid": true,
        "Block Players From Joining A Clan/Team To Exploit Restrictions": true,
        "Time Between Raids In Minutes (Easy)": 60.0,
        "Time Between Raids In Minutes (Medium)": 60.0,
        "Time Between Raids In Minutes (Hard)": 60.0,
        "Time Between Raids In Minutes (Expert)": 60.0,
        "Time Between Raids In Minutes (Nightmare)": 60.0

nivex

Posted

heya, those are not related and there's no known issues with lockouts. 

canbypass, lockoutbypass and allow permissions all bypass it by default. so does being an admin.

vanish and noclip will bypass it as well.

there are no lockouts for buyable events, only buyable cooldowns that prevent you from purchasing the same difficulty again.

  • Like 1
Chloe_Glano

Posted

Thank you for the response. It turned out that admin privileges were bypassing the lockout. The issue has been resolved.

nivex

Posted

you're welcome, enjoy!

nivex

Posted

Changed Status from Pending to Closed

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