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Skinner 3.0 Beta Update

Pending 2.1.9

Whispers88


Bear Grills

Posted

Error from 2.9.93

 

Failed to call hook 'SkinCMD' on plugin 'Skinner v2.9.93' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.Skinner.GetPlayerSkins (BasePlayer player, System.Boolean update) [0x00034] in <66f8a72df72448369d2c47da713a7c99>:0 
  at Oxide.Plugins.Skinner+BoxController.StartAwake () [0x00045] in <66f8a72df72448369d2c47da713a7c99>:0 
  at Oxide.Plugins.Skinner.SkinCMD (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x00212] in <66f8a72df72448369d2c47da713a7c99>:0 
  at Oxide.Plugins.Skinner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b0b] in <66f8a72df72448369d2c47da713a7c99>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 
Failed to call hook 'SkinCMD' on plugin 'Skinner v2.9.93' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.Skinner.GetPlayerSkins (BasePlayer player, System.Boolean update) [0x00034] in <66f8a72df72448369d2c47da713a7c99>:0 
  at Oxide.Plugins.Skinner+BoxController.StartAwake () [0x00045] in <66f8a72df72448369d2c47da713a7c99>:0 
  at Oxide.Plugins.Skinner.SkinCMD (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x00212] in <66f8a72df72448369d2c47da713a7c99>:0 
  at Oxide.Plugins.Skinner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b0b] in <66f8a72df72448369d2c47da713a7c99>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 

venda_vole

Posted

11 minutes ago, SpookyBoo12 said:

A question: where do you import skins from and how do you know that those skins are in accordance with the terms and conditions of Facepunch?

There is couple ways to do that. 
1: u selecting skins from Rust Workshop on Steam
2: importing can be possible over in-game command or over console command 

/Skinimport or /sip - Import custom workshop skins

Args - WorkshopID example: /Skinimport 2397648701
 

/Colimport or /cip - Import custom workshop collection using /skinimport collectionID

Args - Collection ID example: /Colimport 2921147807

3: u can verify it is allowed/approved on steam with marker "added in game", for DLC items is good list on CarbonWebsite or ninco did small checker web HERE

When we wait, bee probably do update on his editor for permission change in config so it can be fully usable too. I hope this helps  you 🙂

  • Like 1
dustyhansen

Posted

1) We are still seeing items like bamboo salvaged shelf skin and iced ak skin

2) You appear to be able to still use skins in your recently used skins even though they shouldn't be allowed

3) It appears to have removed all of our existing workshop skins that we had loaded?

4) It is showing skins your teammates own without them sharing it with you

This appears to be completely unready for today's wipe. Was this tested at all?

  • Curator
Whispers88

Posted (edited)

54 minutes ago, dustyhansen said:

1) We are still seeing items like bamboo salvaged shelf skin and iced ak skin

2) You appear to be able to still use skins in your recently used skins even though they shouldn't be allowed

3) It appears to have removed all of our existing workshop skins that we had loaded?

4) It is showing skins your teammates own without them sharing it with you

This appears to be completely unready for today's wipe. Was this tested at all?

1. I just tested seeing items like bamboo salvaged shelf skin and iced ak skin - i own both of these, but once i turn the config option "Allow Owned Skins"  to false I dont see them any more.

2. You may have to delete the PlayerUsageData.json in data/skinner, this file can't be filtered easy as we can't get data for offline players.

3. If you backed them up you can move them to the data file. The next update will move them automatically.

4. Set "Allow Skin sharing for teams" to false

Edited by Whispers88
Hanumann

Posted

Plugin enables players to move items they don´t own in their inventory and for example scrap them for components

we are having also multiple players getting kicked off server after moving items "RPC Error in MoveItem".

Bear Grills

Posted

Issues with latest version:

Failed to call hook 'SkinCMD' on plugin 'Skinner v2.9.94' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.Skinner.GetPlayerSkins (BasePlayer player, System.Boolean update) [0x00034] in <84b5da1d593e40c88b48b340d7be3eaa>:0 
  at Oxide.Plugins.Skinner+BoxController.StartAwake () [0x00045] in <84b5da1d593e40c88b48b340d7be3eaa>:0 
  at Oxide.Plugins.Skinner.SkinCMD (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x00212] in <84b5da1d593e40c88b48b340d7be3eaa>:0 
  at Oxide.Plugins.Skinner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b0b] in <84b5da1d593e40c88b48b340d7be3eaa>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 

venda_vole

Posted

allright for everyone maybe it will helps someone. what helps me was to fully remove all configs and data files from skinner, restart server, upload skinner, applied settings for new TOS, reload plugin ... and started importing collections .... this solved me many errors of normal use skinner ... errors releated to new options menu in not counting in that ....

  • Confused 1
RIDGID

Posted

Anyone have a list of un-approved skins? The update deleted all of the skins...90% were un-approved skins. FYI: Seems like everyone is freaking out about this stuff. I hope you guys realize they ARE allowed to be on servers, and you ARE allowed to use them, only on NPCs though.

I think you should go back to the old Skinner 2.0. Seriously. Add a button on it (with permissions) so that regular players cannot use. Call it FP skins,, Approved Sins or something. Its gotta be easier to just add a container for it/them than re-writing a perfect plugi-in. Now it's just messed up (No offense). Bugs. 


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