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Event End

Work in Progress 2.0.1 2.1.0

dustyhansen

Posted

It appears that the event is tied to the timer and does not end when all the crates are looted and NPCs killed. 

Would it be possible to change this so that it ends when these are done?

Otherwise, players have to sit there and wait out the event to retain ownership until it is over in order to get their RP and stuff.

Yac Vaguer

Posted

THank you Dustin, I will work on this for the upcoming version 

Yac Vaguer

Posted

Changed Status from Pending to Work in Progress

Changed Fixed In to Next Version

dustyhansen

Posted

On 5/26/2025 at 12:22 PM, Yac Vaguer said:

THank you Dustin, I will work on this for the upcoming version 

Is this still being worked on? It has been over a year now, thanks.

Yac Vaguer

Posted

Hey Dusty, sorry this one sat for so long. Every payout lands the moment it's earned: NPC kills, the Bradley, the patrol heli and the hackable crate. Nobody has to hold the zone until the timer runs out to get their RP.

Looting the hackable crate is what finishes the event. It starts the nuke countdown, 240 seconds by default ("Time after player loot the hackable crate to end the event and drop the nukes [sec]" in the config). Since 2.4.0 the map marker counts down to that nuke instead of the full event timer. Before that it kept showing the full timer, which is probably why it looked like the event was tied to it.

2.5.0 is up now. If you'd still like an option to end it once every crate is looted and every NPC is dead, tell me and I'll look at it separately.

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