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spawning in the air

Closed 1.3.1

Papi Rusty
Papi Rusty

Posted

The walkers are spawning in the air. Please fix this. its been an issue for the longest.

Papi Rusty

Posted

also getting this error
 Failed to run a 0.20 timer in 'WalkingDead v1.3.1' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.WalkingDead+<>c__DisplayClass29_0.<Spawnnpc>b__0 () [0x002b3] in <61db491274544af69c290ecb5f9f6631>:0 
  at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d646191a355d43a6b3ab36b7ee14c740>:0 

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