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Double reload Oxide files

Fixed 3.0.0 3.0.3

RustFlash

Posted

Hey, do you perhaps know why with the new Egg the console shows twice during a new installation?
 

o.reload RescueMission
[CSharp] Started Oxide.Compiler v successfully
[CSharp] Started Oxide.Compiler v successfully
RescueMission was compiled successfully in 1300ms
RescueMission was compiled successfully in 1300ms
Calling 'Unload' on 'RescueMission v2.0.0' took 170ms
Calling 'Unload' on 'RescueMission v2.0.0' took 170ms
Unloaded plugin RescueMission v2.0.0 by RustFlash
Unloaded plugin RescueMission v2.0.0 by RustFlash
Loaded plugin RescueMission v2.0.0 by RustFlash
Loaded plugin RescueMission v2.0.0 by RustFlash

 

SturdyStubs

Posted

This should be fixed now that we ship the egg with the images in the proper order. What was most likely happening is that you had a beta branch selected and our beta branches were all over the place and not synced up properly.

SturdyStubs

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 3.0.3

PhoenixJonglage

Posted

I have the same problem after updating the egg in the nest.  
How can I reverse this so the console doesn't spam everything twice?

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