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Some Functions not working

No Response 1.0.2

"Disable_Radio" fully doesnt work
"Running_Speed_Boost" doesnt work but increase this value cause low server perfomance
(and the plugin itself causes a very large loss of performance)
Bots miss often with melee weapon even with "Bot_Accuracy_Percent": 100
Kits with chainsaw and jackhammer doesnt show in UI

Kits list in UI show only limited quantity of kits (i think it needs "next page" button)
Night time spawn work VERY slow.. i think i need to crate 100 night prifiles to reach some night bots population. 10 profiles dont fully spawn 20 bots each during night.
And very slow despawn after night. It can take half day to despawn 200 night bots

This error in console are spaming very often:
[11:25:07]Failed to run a 0.20 timer in 'BotReSpawn v1.0.2' (NullReferenceException: Object reference not set to an instance of an object)
at HitInfo..ctor (BaseEntity attacker, BaseEntity target, Rust.DamageType type, System.Single damageAmount) [0x00000] in <6e74495fe0dd410fa40b681d5f3aeccd>:0
at Oxide.Plugins.BotReSpawn+RoamState+<StateEnter>c__AnonStorey0.<>m__0 () [0x00189] in <25e8a4fd493c4b9da9272aa4771abc1e>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <9882f28dc2204b4dba514a9ad18f5042>:0

I hope this information will help you

Edited by Limon
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3 hours ago, Limon said:


Kits with chainsaw and jackhammer doesnt show in UI

Kits list in UI show only limited quantity of kits (i think it needs "next page" button)
Night time spawn work VERY slow.. i think i need to crate 100 night prifiles to reach some night bots population. 10 profiles dont fully spawn 20 bots each during night.
And very slow despawn after night. It can take half day to despawn 200 night bots
 

Thank you for all the info.
The rest will be addressed in next update.
The quoted sections...
I intend to support chainsaw/jackhammer etc, but not right now.
Once bugs are ironed out, I'll be turning to things like that.

Quite right - Kits needs pagination.
I may do it in the next update, or I may move to three columns instead of 2 as a quick half-way.

It will, at some point soon, have pagination either way.

The respawning times for population control (changes in day and night) are, at present, tied to your profile respawn timer, which is not great.
In the WIP next version I have changed this so that respawning due to day/night change happens much quicker, regardless or Respawn_Timer, which applies to respawn due to death.

I'll look at the despawn timer - It *should* have been reasonably quick - Between 10 seconds and a minute?
If that's not the case I'll find out and adjust.

 

Thanks for the detailed info.

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