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Identifying Mode of Other Players/Bases

Closed 1.2.1

dustyhansen

I was instructed to create a support ticket for product suggestions that I included in my review that won't get posted. 

The biggest complaint we received from players when using this plugin is that it is too hard to tell who is PVP and who is PVE. You basically have to go around shooting everyone and their base to figure it out.

The marker that displays when you aim at a PVE player has just the slightest delay to it and is not 100% consistent. It sometimes doesn't show if you are too far away or if you aim repeatedly. So if there were anything that could be done to improve this, it would help.

Some other ideas we came up with that would help this issue:

  • Better Chat integration to add tags to players names
  • color the name above their head to red for PVP and green for PVE
  • show the PVP bases on the map
  • add a command to show online players and their mode

While none of these are perfect, they might help to make it easier for players to tell what mode other players are or if the base is raidable, etc. Curious if you have other ideas that you have not implemented.

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Hey thanks for the suggestions, I wasn't aware of BetterChat's ability to add tags above player's heads - that sounds like a great way to display it, I will definitely add that to my board to look into. I originally had the same idea about the PVP bases, however, I'm not sure if I want to pursue it again - it can make a map very cluttered and based on my tester's feedback I think a lot of servers wont use it because they don't want player base locations revealed. The command to show player modes is definitely doable, I'm not sure how much that will help on moment to moment decisions though (like when you're out raiding or in a fight). These were great though and realistic ideas.

As for the marker, it only refreshes every 0.5s for performance, I could make the interval configurable so that you can set it to update much faster if you have the hardware - if you set it to something like 0.1s it would appear almost instantly when you look at someone. Furthermore, under the "Marker" section of the config there is a "Distance" property that you can change so that it will appear when looking at a player from further away.

I added your suggestions to my internal suggestion board, so I'm going to mark this as closed (since its not a bug). Thank you for the feedback!

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