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NRE error as follows

Pending 1.1.1

JessieJane

(22:56:11) | Failed to run a 0.30 timer in 'NPCKits v1.1.0' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.NPCKits.ProcessNpc (BasePlayer player, System.String NPCType) [0x00108] in <8063de4ca9e242f88fddd884c05cc1d9>:0

at Oxide.Plugins.NPCKits.AddToBotList (BasePlayer player) [0x000f4] in <8063de4ca9e242f88fddd884c05cc1d9>:0

at Oxide.Plugins.NPCKits+<OnEntitySpawned>c__AnonStorey0.<>m__0 () [0x00042] in <8063de4ca9e242f88fddd884c05cc1d9>:0

at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <9882f28dc2204b4dba514a9ad18f5042>:0

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Hi,

Is your config definitely good? With the previous naming mix up I'd delete the config file entirely and reinstall a fresh copy of NPCKits. just to make sure.
If the error persists, please let me know and I'll look into it.

Thanks.

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Interestingly, this error popped up when I reloaded RaidableBases.   It hasn't reoccurred so I am just watching it for now to see if it happens again on server restart.

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No recurrence so far.   Haven't restarted server yet as there are too many players active still.   I have a request for NPCKits.  Could you at some point in the future add assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_excavator.prefab to the list in the config so I can kit them out also?  All the scientists AROUND the excavator are wearing their kits but the scientists ON the excavator are not.

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