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After the update, killing NPCs will also not trigger NPC attacks.

Closed 1.8.4 1.8.6

laodu
laodu

Posted

After the update, killing NPCs will also not trigger NPC attacks.

Razor

Posted

1 minute ago, laodu said:

After the update, killing NPCs will also not trigger NPC attacks.

Are they on raid cooldown? whan was the last time they were raided?

laodu

Posted

I deleted all the data and reset all the cooldown times. It will not trigger NPC attacks either.

laodu

Posted

"Npc kills settings": {
      "scientistnpc_heavy": {
        "Total amount of Npc killed before chance can happen": 1,
        "Reset kill count after chance happened": false,
        "Delay before chance happens": 3.0,
        "Raid chance (1-100)": 100,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "medium"
        ]
      },
"Trigger by npc kills": {
    "Enable log kills and random raid on kills": true,
    "Reset npc kills on player raided.": true,
    "Warn player in chat of upcoming revenge on them": true,
    "Use total players on tc check on type": true,
    "Use min Base size check on type": false,
    "Enable combine npc kills list": false,
    "Combine npc kills list": [
{
  "pLogs": {
    "76561199466395850": {
      "NPCKILLS": {
        "scientistnpc_heavy": 2,
        "scientistnpc_oilrig": 6
      },
      "_totalNpcKills": 0,
      "cooldown": "0001-01-01T00:00:00"
    }
  }
}

 

Razor

Posted

Just now, laodu said:
"Npc kills settings": {
      "scientistnpc_heavy": {
        "Total amount of Npc killed before chance can happen": 1,
        "Reset kill count after chance happened": false,
        "Delay before chance happens": 3.0,
        "Raid chance (1-100)": 100,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "medium"
        ]
      },
"Trigger by npc kills": {
    "Enable log kills and random raid on kills": true,
    "Reset npc kills on player raided.": true,
    "Warn player in chat of upcoming revenge on them": true,
    "Use total players on tc check on type": true,
    "Use min Base size check on type": false,
    "Enable combine npc kills list": false,
    "Combine npc kills list": [
{
  "pLogs": {
    "76561199466395850": {
      "NPCKILLS": {
        "scientistnpc_heavy": 2,
        "scientistnpc_oilrig": 6
      },
      "_totalNpcKills": 0,
      "cooldown": "0001-01-01T00:00:00"
    }
  }
}

 

Ill look into this.

laodu

Posted

The Raidable Base plugin is no longer supported. It cannot trigger NPC attacks either.

Razor

Posted (edited)

7 hours ago, laodu said:

The Raidable Base plugin is no longer supported. It cannot trigger NPC attacks either.

Whats the size of your base and whats it show for the player in the raidCooldownData as thats where all the cooldowns are saved now.

Edited by Razor
laodu

Posted

I tested version 1.8.5 and it still won't trigger NPC attacks. I checked the data and found that the kill data inside was not saved. The data, including those involved in the raid on the base, is also blank.

Razor

Posted (edited)

42 minutes ago, laodu said:

I tested version 1.8.5 and it still won't trigger NPC attacks. I checked the data and found that the kill data inside was not saved. The data, including those involved in the raid on the base, is also blank.

Whats it show in the playerlog.json & RaidCooldownData.json? RaidData.json is no longer used its all under RaidCooldownData.json now when killing an npc

Edited by Razor
laodu

Posted (edited)

RaidCooldownData.json

{
  "data": {}
}

It's blank inside, there's no data.

 

PlayerLog.json

{
  "pLogs": {
    "76561199466395850": {
      "NPCKILLS": {
        "scientistnpc_oilrig": 5,
        "scientistnpc_heavy": 3
      },
      "_totalNpcKills": 0
    }
  }
}

Edited by laodu
Razor

Posted

6 minutes ago, laodu said:

RaidCooldownData.json

{
  "data": {}
}

It's blank inside, there's no data.

 

PlayerLog.json

{
  "pLogs": {
    "76561199466395850": {
      "NPCKILLS": {
        "scientistnpc_oilrig": 5,
        "scientistnpc_heavy": 3
      },
      "_totalNpcKills": 0
    }
  }
}

What do you have set for npckills in config for scientistnpc_oilrig

Also if ya can add me on discord to make this faster rust_razor

Razor

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.8.6

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