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Bot names not working

Pending 1.2.8

Rynki
Rynki

Posted

When killing (or being klilled) by a bot, the names aren't appearing. Whether that it the random name for a biome, a prefix name for a monument or a named bot.

Everything is just reporting as "Scientist"

  • Like 1
  • Administrator
Steenamaroo

Posted

Hi,
Thanks for reporting it.
Looks like Facepunch locked it down making it so that displayName can't be set.

There is a way around it but, for BotReSpawn anyway, it's a long way.

I think I'll wait it out incase Facepunch reverse the change or accommodate the modding community.
It's happened before.

  • Like 1
Tbird412

Posted

Names still work perfectly fine with custom NPCs in Raidable Bases....

image.png.bef9d75c338a430d8cd888702d08f446.png

laodu

Posted

"BotNames "and" Announcement_Text "have no effect.

  • Administrator
Steenamaroo

Posted

Announcement_Text seems to be working fine.
 

Make sure you have Announce_Spawn set to true, as well as putting in your Announcement_Text,
and also make sure you make these changes with the plugin unloaded, then load the plugin after the changes have been saved.

laodu

Posted

Announcement_Text , I was running normally until the update. After this update, it won't work anymore.

laodu

Posted

Yes, I'm sure I did what you said. But Announcement_Text is not running.

  • Administrator
Steenamaroo

Posted

I tested here to confirm, although it's just a simple PrintToChat - Completely unrelated to the displayNames issue and unlikely to break.

Maybe something's changed with another plugin that filters or alters chat?

 

I'd suggest double-checking that Announce is true and the text is setup as you want for some profile,
then reload that profile.

Ensure that the npc spawns either by going there or checking bots.count.

If the npc spawns but you see no announcement, I'd probably unload all other plugins then try again.

Rynki

Posted

Can confirm, announcement text is working fine.

 

laodu

Posted

Thank you for providing the information, it should be my operational issue. I will verify.

5 hours ago, Rynki said:

可以确认,公告文本运行正常。

 

 

Tbird412

Posted

Again, names work fine in Raidable Bases.  Just ask Nivex for help

  • Administrator
Steenamaroo

Posted

Hi,
Thanks for reporting it.
Looks like Facepunch locked it down making it so that displayName can't be set.

There is a way around it but, for BotReSpawn anyway, it's a long way.

I think I'll wait it out incase Facepunch reverse the change or accommodate the modding community.
It's happened before.

See above^^

RadiableBases isn't really relevant here. It's a different plugin.

laodu

Posted

The name of NPC is very important to us, and waiting is the cruelest thing for me.

  • Like 1
  • Administrator
Steenamaroo

Posted

Change of plan. Looks like I can patch around it fairly easily.
I'll do updates for BotReSpawn and NPCKits soon.

  • Like 1
laodu

Posted (edited)

The name of NPC has returned to default.

The NPC name suddenly reverted back to default. After reloading the plugin, it returned to normal.

I executed the command '/botespawn add' today

Edited by laodu
  • Administrator
Steenamaroo

Posted

I updated BotReSpawn 10 days ago to address this issue.
All names would have worked again upon install of V1.2.9. 👍

laodu

Posted

On 9/17/2024 at 3:07 PM, laodu said:

The name of NPC has returned to default.

The NPC name suddenly reverted back to default. After reloading the plugin, it returned to normal.

I executed the command '/botespawn add' today

After the server is restarted, the modified NPC names can be displayed normally, but after a few hours, the NPC names will return to their default and the server must be restarted to restore normalcy. I discovered this issue a long time ago, when I initiated a question here. I always thought it was a problem with my settings. After about a month of verification. I have confirmed that NPC names will revert back to default.

 

laodu

Posted

Reloading the plugin, the modified NPC name can now be displayed normally. But after a few hours, NPCs will also revert back to their default names.

  • Administrator
Steenamaroo

Posted

Continuing this in your other discussion thread.
Thanks for reporting. 👍

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