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Does not work on cars

Pending 1.0.2

SlayersRust

I ca only get it to work with the Motorbike any cars I spawn using Vehicle Licence do not get speed boost. Also Cars found by the side of the road also do not get speed boost. I gave myself the correct permissions as well.

Here is my config:

{
  "Use turbines on bikes (true - yes/false - no)": true,
  "Use turbines on cars (true - yes/false - no)": true,
  "Settings for bikes by permissions [Permission] = Settings": {
    "iqvehicleturbo.premium": {
      "Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
      "Speed threshold considered as low (for access to 'boost')": 5.0,
      "Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 30.0,
      "Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 2.0,
      "Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 0.0
    },
    "iqvehicleturbo.vip": {
      "Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
      "Speed threshold considered as low (for access to 'boost')": 8.0,
      "Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 22.0,
      "Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 1.3,
      "Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 0.0
    },
    "iqvehicleturbo.default": {
      "Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
      "Speed threshold considered as low (for access to 'boost')": 8.0,
      "Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 20.0,
      "Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 1.2,
      "Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 1.2
    }
  },
  "Settings for cars by permissions [Permission] = Settings": {
    "iqvehicleturbo.premium": {
      "Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
      "Speed threshold considered as low (for access to 'boost')": 5.0,
      "Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 30.0,
      "Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 2.0,
      "Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 0.0
    },
    "iqvehicleturbo.vip": {
      "Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
      "Speed threshold considered as low (for access to 'boost')": 8.0,
      "Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 22.0,
      "Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 1.2,
      "Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 0.0
    },
    "iqvehicleturbo.default": {
      "Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
      "Speed threshold considered as low (for access to 'boost')": 8.0,
      "Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 20.0,
      "Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 1.1,
      "Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 1.2
    }
  }
}

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3 hours ago, SlayersRust said:

I ca only get it to work with the Motorbike any cars I spawn using Vehicle Licence do not get speed boost. Also Cars found by the side of the road also do not get speed boost. I gave myself the correct permissions as well.

Here is my config:

{
"Use turbines on bikes (true - yes/false - no)": true,
"Use turbines on cars (true - yes/false - no)": true,
"Settings for bikes by permissions [Permission] = Settings": {
"iqvehicleturbo.premium": {
"Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
"Speed threshold considered as low (for access to 'boost')": 5.0,
"Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 30.0,
"Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 2.0,
"Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 0.0
},
"iqvehicleturbo.vip": {
"Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
"Speed threshold considered as low (for access to 'boost')": 8.0,
"Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 22.0,
"Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 1.3,
"Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 0.0
},
"iqvehicleturbo.default": {
"Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
"Speed threshold considered as low (for access to 'boost')": 8.0,
"Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 20.0,
"Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 1.2,
"Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 1.2
}
},
"Settings for cars by permissions [Permission] = Settings": {
"iqvehicleturbo.premium": {
"Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
"Speed threshold considered as low (for access to 'boost')": 5.0,
"Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 30.0,
"Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 2.0,
"Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 0.0
},
"iqvehicleturbo.vip": {
"Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
"Speed threshold considered as low (for access to 'boost')": 8.0,
"Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 22.0,
"Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 1.2,
"Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 0.0
},
"iqvehicleturbo.default": {
"Percentage of damage the player's vehicle will take upon collision using turbines (if you want classic damage - leave it at 100)": 0,
"Speed threshold considered as low (for access to 'boost')": 8.0,
"Acceleration multiplier for 'boost' (allows rapid acceleration at the initial stage, controlled by speed threshold)": 20.0,
"Acceleration multiplier when driving with acceleration (this item applies if the speed is above the 'boost' threshold)": 1.1,
"Fuel consumption multiplier when using acceleration (the higher the value, the more fuel will be consumed)": 1.2
}
}
}

The turbines will appear only when you get on this transport

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5 hours ago, Mercury said:

The turbines will appear only when you get on this transport

Okay but I still do not receive any type of speed boost with ""Settings for cars by permissions [Permission] = Settings": {"

Also how do I stop players from instantly dying when crashing into things in the vehicles? I even went slower then default boost for testing and the motorbike just kills the player whenever it crashes

Link to comment
11 hours ago, SlayersRust said:

Okay but I still do not receive any type of speed boost with ""Settings for cars by permissions [Permission] = Settings": {"

Also how do I stop players from instantly dying when crashing into things in the vehicles? I even went slower then default boost for testing and the motorbike just kills the player whenever it crashes

To make acceleration work, you need to hold down SHIFT
And have permissions to speed up


As for the player taking damage, I'll look at the account of this today, in the last update of the game I saw something similar to this

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