Jump to content

Exception while calling NextTick callback

Closed 1.2.3 1.2.7

m3dus4
m3dus4

Posted

Since last Update i get some Errors:

Exception while calling NextTick callback (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.SimpleStatus+<>c__DisplayClass14_0.<OnPlayerSleepEnded>b__0 () [0x00000] in <51f6ff28f2314b5bb61ded9d9be2bac4>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.OxideMod.OnFrame_Patch0(Oxide.Core.OxideMod,single)

grafik.png

Robis

Posted

@Mr01sam Same here, i believe simple status stalling my server... Today players reported they cant connect to server, but they can connect to other servers... So i removed simple status, remaked raid protection to use notify, and raid limits using its own ui now rebooted server... Im getting to a point that i believe more and more in normal ui that makes self plugin. I know, you trying best, but rust/steam client dont like simple status plugin at all. Here an image of my raid limits ui, and it will looks cool to.

Exception while calling NextTick callback (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at Oxide.Plugins.SimpleStatus+<>c__DisplayClass14_0.<OnPlayerSleepEnded>b__0 () [0x00000] in <323bd042a0df41f29fff34aea2b30a5d>:0 
  at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 

gere.png

Mr01sam

Posted

Changed Status from Pending to Closed

1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

103.5k

Files Sold

Total number of files sold.

2.1m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.