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Concerning Performance Numbers?

Work in Progress 2.5.8

Somescrub
Somescrub

Posted

I happened to be exploring some drops in FPS on my servers, and noticed this:

114 "Stack Modifier" (2.5.8) by Khan (192.28s / 7 GB) - StackModifier.cs

I have never seen a plugin go above 1GB, let alone 7? Just wondering if there is a leak or something happening?

Khan

Posted

After checking it out on my test machine, it would appear that when you open the UI editor in game the usage increases by 3mb each time & doesn't go back down.

I'll take a look, but simply reloading the plugin would reset that usage. or rebooting your server once a day. 

 

Somescrub

Posted

Ok - I don't know if this matters, but I don't ever use the gui. I did modify individual numbers for food today, and it did not work as it should though - the global multiplier didn't seem to be affecting food properly for some reason. The latter might not be related, but the fact I don't use the gui with this issue might?

Khan

Posted

So after reviewing the code I found 2 issues that are causing the memory usage to increase.

1. is the ui system ( which i am fixing )

2. is a facepunch method i was using where the list isn't being cleared.

My next update will resolve both of these issues.

  • Love 1
Khan

Posted

Changed Status from Pending to Work in Progress

Khan

Posted

The main memory leak with the hook I was using should be resolved now, but the UI is still being re-coded to fix it.

And that won't be fixed until sometime this month.

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