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Since we started using the plugin

Closed 1.0.8 1.0.8

7SINS7
7SINS7

Posted

Server Exception: Building Manager

NullReferenceException

at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)

at BaseEntity.WorldSpaceBounds () [0x00000] in <c72b464b129245d09132e20dc1529aa7>:0

at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <c72b464b129245d09132e20dc1529aa7>:0

at BaseEntity.GetBuildingPrivilege () [0x00000] in <c72b464b129245d09132e20dc1529aa7>:0

at DecayEntity.GetBuildingPrivilege () [0x00011] in <c72b464b129245d09132e20dc1529aa7>:0

at DecayEntity.DecayTick () [0x0008b] in <c72b464b129245d09132e20dc1529aa7>:0

at ServerBuildingManager.Cycle () [0x00157] in <c72b464b129245d09132e20dc1529aa7>:0

at ServerMgr.Update () [0x000f3] in <c72b464b129245d09132e20dc1529aa7>:0

UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

UnityEngine.DebugLogHandler:LogException(Exception, Object)

UnityEngine.Logger:LogException(Exception, Object)

UnityEngine.Debug:LogException(Exception, Object)

ServerMgr:Update()

Server Exception: Building Manager

  • Curator
CASHR

Posted

2 hours ago, 7SINS7 said:

Server Exception: Building Manager

NullReferenceException

at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)

at BaseEntity.WorldSpaceBounds () [0x00000] in <c72b464b129245d09132e20dc1529aa7>:0

at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <c72b464b129245d09132e20dc1529aa7>:0

at BaseEntity.GetBuildingPrivilege () [0x00000] in <c72b464b129245d09132e20dc1529aa7>:0

at DecayEntity.GetBuildingPrivilege () [0x00011] in <c72b464b129245d09132e20dc1529aa7>:0

at DecayEntity.DecayTick () [0x0008b] in <c72b464b129245d09132e20dc1529aa7>:0

at ServerBuildingManager.Cycle () [0x00157] in <c72b464b129245d09132e20dc1529aa7>:0

at ServerMgr.Update () [0x000f3] in <c72b464b129245d09132e20dc1529aa7>:0

UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)

UnityEngine.DebugLogHandler:LogException(Exception, Object)

UnityEngine.Logger:LogException(Exception, Object)

UnityEngine.Debug:LogException(Exception, Object)

ServerMgr:Update()

Server Exception: Building Manager

Write to me in discord and I will try to solve your problem CASHR#6906

  • Curator
CASHR

Posted

Changed Status from Pending to Closed

Changed Fixed In to 1.0.8

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