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epic loot stack

Closed 1.2.0

Dad Frog
Dad Frog

Posted

Hello
for several days now, epic loot has been stacked with each other or with normal loot and has lost its attributes.
For example if I stack two pairs of epic gloves, one of the two will lose its attributes.
I use Stack Size Controller.

Dad Frog

Posted

Epic Loot : 1.2.0
Oxide version: 2.0.6203

imthenewguy

Posted (edited)

Can you talk me through step by step on how i can replicate the problem?
I tested StackModifier on my server over the weekend and wasn't able to stack and clothing with Epic Loot items at all except when using the industrial conveyor.

Edited by imthenewguy
Dad Frog

Posted (edited)

I don't use StackModifier, I use Stack Size Controller but I never had this problem before.

- in the first image I have 2 pairs of epic loot gloves that I crafted
- On the second I stack both
-and on the last image I destacked them, one of the two lost these epic attributes

craft.png

stack.png

destack.png

Edited by Dad Frog
imthenewguy

Posted

Booted my server up with Stack Size Controller and I can't replicate the error.

Dad Frog

Posted (edited)

it's crazy...
I'm trying to find which plugin can disrupt the proper functioning but I really don't see which one.
Especially since I didn't install/upgrade one before the bug.
Thank you in any case for testing.
We can close the ticket, if I find the solution I will share it here for those who have the same problem.

EDIT :  Could this be the order in which the plugins are launched? Epic Loot before StacksizeController or vice versa.

Edited by Dad Frog
Dad Frog

Posted

I see that the plugin manages the stack with Harmony, do I need to install something extra on the server?
I do have a HarmonyMods folder but there is nothing in it.
Does Harmony need to be installed like Oxide or is it by default?

Dad Frog

Posted

Hello
If it can be useful to other admins, by reloading Epic Loot after Stack Size Controller the bug is no longer present.
You can close the support request.

imthenewguy

Posted

Don't need to do anything for Harmony as its the native modding architecture for Rust.

So weird that it worked after reloading EpicLoot. I actually loaded StackSizeController last before my test and had no issues.

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