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Issue with Armoured Heli

Closed 1.0.5

geekyplaster

Posted

Hi,

When the heli comes in to land the attack heli is not attached to the rest of the helicopter. So the attack heli skids across map and the remains of the armoured heli lands but with no rotor blades etc. 

Thanks in advance

heli2.png

heli.png

Jbird

Posted

Do you get any error during reloading or loading the plugin, when the heli spawns in, or at any other time?

Do you have other plugins that interact with that heli or any heli that you are aware of that you can test unloaded?

geekyplaster

Posted

Hi, 

There are no errors during loading, reloading, when heli spawns or any other time whilst plugin running.

I don't have any other plugins that effect the attack heli, list of plugins below.

 

01 "Admin Radar" (5.3.4) by nivex (0.03s / 3 MB) - AdminRadar.cs

02 "AnimalSpawn" (1.0.2) by KpucTaJl (0.01s / 788 KB) - AnimalSpawn.cs

03 "Auto Broadcast" (1.0.9) by Wulf (0.01s / 1 MB) - AutoBroadcast.cs

04 "Automated Events" (1.0.12) by k1lly0u/mspeedie/Arainrr (0.00s / 8 KB) - AutomatedEvents.cs

05 "Automatic Authorization" (1.3.3) by k1lly0u/Arainrr (0.02s / 1 MB) - AutomaticAuthorization.cs

06 "BGrade" (1.1.5) by Ryan / Rustoria.co (0.00s / 0 B) - BGrade.cs

07 "Base Repair" (1.0.26) by MJSU (0.00s / 164 KB) - BaseRepair.cs

08 "Better Chat" (5.2.14) by LaserHydra (0.00s / 40 KB) - BetterChat.cs

09 "BetterLoot" (3.5.8) by Tryhard & Khan (0.35s / 10 MB) - BetterLoot.cs

10 "Blueprint Manager" (2.0.6) by Whispers88 (0.02s / 2 MB) - BlueprintManager.cs

11 "Blueprint Share" (1.3.9) by c_creep (0.00s / 0 B) - BlueprintShare.cs

12 "Building Skins" (1.1.9) by Kaysharp & Marat (0.02s / 2 MB) - BuildingSkins.cs

13 "Building Workbench" (1.4.0) by MJSU (0.01s / 380 KB) - BuildingWorkbench.cs

14 "ChaosExtensionDownloader" (0.1.1) by k1lly0u (0.00s / 420 KB) - ChaosExtensionDownloader.cs

15 "Clans" (0.2.6) by k1lly0u (0.01s / 1 MB) - Clans.cs

16 "Crafting Controller" (3.3.0) by Whispers88 (0.03s / 4 MB) - CraftingController.cs

17 "Custom Vending Setup" (2.11.1) by WhiteThunder (0.01s / 96 KB) - CustomVendingSetup.cs

18 "FancyDrop" (3.2.2) by FastBurst (0.48s / 49 MB) - FancyDrop.cs

19 "Furnace Splitter" (2.5.2) by FastBurst (0.04s / 3 MB) - FurnaceSplitter.cs

20 "Gather Manager" (2.2.78) by Mughisi (0.46s / 47 MB) - GatherManager.cs

21 "Image Library" (2.0.62) by Absolut & K1lly0u (0.04s / 9 MB) - ImageLibrary.cs

22 "Instant Craft" (2.2.7) by Vlad-0003 / Orange / rostov114 (0.00s / 0 B) - InstantCraft.cs

23 "Kits" (4.4.1) by k1lly0u (0.01s / 284 KB) - Kits.cs

24 "Loading Messages" (1.0.9) by CosaNostra/Def/klauz24 (0.01s / 12 KB) - LoadingMessages.cs

25 "Monument Addons" (0.16.2) by WhiteThunder (0.08s / 4 MB) - MonumentAddons.cs

26 "Monument Finder" (3.1.2) by WhiteThunder (0.04s / 3 MB) - MonumentFinder.cs

27 "NTeleportation" (1.7.8) by nivex (0.06s / 3 MB) - NTeleportation.cs

28 "No Escape" (2.1.35) by Calytic (0.02s / 72 KB) - NoEscape.cs

29 "NpcSpawn" (2.6.9) by KpucTaJl (0.24s / 936 KB) - NpcSpawn.cs

30 "Quick Smelt" (5.1.5) by misticos (0.53s / 144 KB) - QuickSmelt.cs

31 "Recycler Speed" (2.0.2) by Ryz0r/yetzt (0.00s / 0 B) - RecyclerSpeed.cs

32 "Remover Tool" (4.3.41) by Reneb/Fuji/Arainrr/Tryhard (0.11s / 14 MB) - RemoverTool.cs

33 "SkinBox" (2.2.4) by k1lly0u (3.72s / 3 MB) - SkinBox.cs

34 "Skip Night" (1.0.8) by Mevent (0.01s / 36 KB) - SkipNight.cs

35 "Stack Size Controller" (4.1.2) by AnExiledDev/patched by chrome (0.07s / 524 KB) - StackSizeController.cs

36 "SupermarketEvent" (1.0.5) by KpucTaJl (0.01s / 72 KB) - SupermarketEvent.cs

37 "Trade" (1.2.44) by Calytic (0.00s / 0 B) - Trade.cs

38 "WPKits" (1.2.21) by David (0.00s / 132 KB) - WPKits.cs

39 "WPSocialLinks" (1.2.21) by David (0.00s / 152 KB) - WPSocialLinks.cs

40 "WPVipRanks" (1.2.21) by David (0.00s / 124 KB) - WPVipRanks.cs

41 "WPWipeCycle" (1.2.21) by David (0.00s / 128 KB) - WPWipeCycle.cs

42 "WelcomePanel" (3.2.21) by David (0.05s / 5 MB) - WelcomePanel.cs

 

Jbird

Posted

Is this oxide or carbon and are you running pterodactyl by chance?

Not seeing a plugin that would cause the issue at a glance but it does sometimes happen even unexpectedly. If you have a chance try unloading the other plugins and loading just NpcSpawn and SupermarketEvent.

Something else I would recommend depending on what you have tried so far, sometimes simply removing and reinstalling fixes odd issues. But this is the only time I have seen or heard of this particular issue so far. No error occurs at all while the event is running, perhaps when the prefab spawns in?

KpucTaJl

Posted

Changed Status from Pending to Closed

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