Jump to content

DISPLAY

Closed 1.4.13 1.5.0

Jet Slap
Jet Slap

Posted

Is there away to disable the players seeing the broadcast of refunded items when they unlock the skill? they find that if they're crafting a lot of items at once and chat is going good they seem to miss the chat talk

  • Curator
imthenewguy

Posted

New version will have settings to adjust a few messages:

 

                    [JsonProperty("Send a message when the Woodcutting ultimate goes on cooldown?")]
                    public bool Cooldown_woodcutting_ultimate = true;

                    [JsonProperty("Send a message when the Double Bandage Heal skill goes on cooldown?")]
                    public bool Cooldown_Double_Bandage_Heal = true;

                    [JsonProperty("Send a message when the Wounded Resist skill goes on cooldown?")]
                    public bool Cooldown_Wounded_Resist = true;

                    [JsonProperty("Send a message when the Rationed skill procs?")]
                    public bool Rationed_Proc = true;

                    [JsonProperty("Send a message when Skinning Luck procs?")]
                    public bool SkinningLuck_Proc = true;

                    [JsonProperty("Send a message when Mining Luck procs?")]
                    public bool MiningLuck_Proc = true;

                    [JsonProperty("Send a message when Woodcutting Luck procs?")]
                    public bool WoodcuttingLuck_Proc = true;

                    [JsonProperty("Send a message when Fishing Luck procs?")]
                    public bool FishingLuck_Proc = true;

                    [JsonProperty("Send a message when the Regrowth skill procs?")]
                    public bool Regrowth_Proc = true;

                    [JsonProperty("Send a message when receiving extra fish?")]
                    public bool Extra_Fish_Proc = true;

                    [JsonProperty("Send a message when Crafting Refund procs?")]
                    public bool Craft_Refund_Proc = true;

                    [JsonProperty("Send a message when Crafting Duplicate procs?")]
                    public bool Craft_Duplicate_Proc = true;

                    [JsonProperty("Send a message when Node Respawn procs?")]
                    public bool Node_Respawn_Proc = true;

                    [JsonProperty("Send a message when Iron Stomach procs?")]
                    public bool Iron_Stomach_Proc = true;

                    [JsonProperty("Send a message when Free Upgrade procs?")]
                    public bool Free_Upgrade_Proc = true;

                    [JsonProperty("Send a message when Research Refund procs?")]
                    public bool Research_Refund_Proc = true;

 

  • Curator
imthenewguy

Posted

Changed Status from Pending to Closed

Changed Fixed In to Next Version

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.5m
Total downloads
Customers
11.1k
Customers served
Files Sold
159k
Marketplace sales
Payments
3.4m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.