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RPC Error

Pending 2.0.0

BippyMiester
BippyMiester

Posted

127.0.0.1:50122/76561198053544529/BippyMiester disconnecting: RPC Error in AddUI: Object reference not set to an instance of an object. at JSON.Object.GetString (System.String key, System.String strDEFAULT) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.CreateComponents (UnityEngine.GameObject go, JSON.Object obj, System.Boolean allowUpdate) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.AddUI (BaseEntity+RPCMessage msg) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x00000] in <00000000000000000000000000000000>:0 at BaseEntity.CL_RPCMessage (System.UInt32 nameID, System.UInt64 sourceConnection, Network.Message message) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnRPCMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0 at Facepunch.Network.Raknet.Client.ProcessRead (Network.NetRead read) [0x00000] in <00000000000000000000000000000000>:0 at Network.BaseNetwork.Cycle () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0

I posted in the codefling discord and tagged you. Got no response.

NextFrame(() =>
            {
                Toastify.CallHook(
                    "SendToast",
                    player,
                    "success",
                    "Test Message",
                    10f
                );
            });

This is straight up giving me that error. Yes the player is not null. Its not able to be run. I want to integrate your plugin into EasyVotePro, however I can't if this error continues.

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